public void SendMessage() { if (m_Socket != null) { m_MsgId++; m_Socket.SendTo(m_Name + "_" + "Message" + m_MsgId + " [size]" + msgContent, m_RemotePoint); } }
//public void SendMessage() //{ // if (m_Socket != null) // { // m_MsgId++; // m_Socket.SendTo(m_Name + "_" + "Message" + m_MsgId + " [size]" + msgContent, m_RemotePoint); // } //} public void SendMessage(byte[] sendBytes) { if (m_Socket != null) { m_MsgId++; m_Socket.SendTo(sendBytes, sendBytes.Length, m_RemotePoint); } }
public void SendMessage() { if (m_Socket != null) { m_MsgId++; this.Log(m_Name + "_" + "Message" + m_MsgId); m_Socket.SendTo(m_Name + "_" + "Message" + m_MsgId, m_RemotePoint); } }
public bool Send(FSPFrame frame) { if (null != m_aSocket) { FSPDataS2C data = new FSPDataS2C(); data.frames.Add(frame); int len = PBSerializer.NSerialize(data, m_SendBuffer); return(m_aSocket.SendTo(m_SendBuffer, len, EndPoint)); } return(false); }
public bool Send(FSPFrame frame) { if (m_Socket != null) { FSPData_SC data = new FSPData_SC(); data.frames.Add(frame); int len = PBSerializer.Serialize(data, m_SendBuffer); return(m_Socket.SendTo(m_SendBuffer, len, m_EndPoint)); } return(false); }
public bool SendFSP(int vkey, int arg, int clientFrameId) { if (m_IsRunning) { FSPVKey cmd = m_TempSendData.vkeys[0]; cmd.vkey = vkey; cmd.args.Add(arg); cmd.clientFrameId = (uint)clientFrameId; int len = PBSerializer.Serialize(m_TempSendData, m_TempSendBuf); return(m_Socket.SendTo(m_TempSendBuf, len, m_HostEndPoint)); } return(false); }
//================================================================================= //发送 #region 消息发送处理 //发送SYN private void SendMessage(IPEndPoint target, RPCMessage msg) { byte[] buffer = PBSerializer.NSerialize(msg); m_Socket.SendTo(buffer, buffer.Length, target); }
//===================================================================== #region 消息发送 void SendMessage(IPEndPoint remote, RPCMessage msg) { byte[] buffer = PBSerializer.Serialize(msg); m_Socket.SendTo(buffer, buffer.Length, remote); }