protected void EnableProceedButton() { proceedButton.isInteractable = true; proceedButton.ClearOnClick(); proceedButton.onClick += delegate { OnProceed(); }; }
private void ToggleNameEditing() { editNameButton.ClearOnClick(); bool flag = !inputField.gameObject.activeInHierarchy; if ((UnityEngine.Object)randomNameButton != (UnityEngine.Object)null) { randomNameButton.gameObject.SetActive(flag); } SetEditingState(flag); }
public void ShowComic(ComicData comic, bool isVictoryComic) { for (int i = 0; i < Mathf.Max(comic.images.Length, comic.stringKeys.Length); i++) { GameObject gameObject = Util.KInstantiateUI(panelPrefab, contentContainer, true); activePanels.Add(gameObject); gameObject.GetComponentInChildren <Image>().sprite = comic.images[i]; gameObject.GetComponentInChildren <LocText>().SetText(comic.stringKeys[i]); } closeButton.ClearOnClick(); if (isVictoryComic) { closeButton.onClick += delegate { Stop(); Show(false); }; } else { closeButton.onClick += delegate { Stop(); }; } }
private GameObject AddOrGetStorageLabel(Dictionary <string, GameObject> labels, GameObject panel, string id) { GameObject gameObject = null; if (labels.ContainsKey(id)) { gameObject = labels[id]; KButton component = gameObject.GetComponent <KButton>(); component.ClearOnClick(); Transform transform = gameObject.transform.Find("removeAttributeButton"); if ((UnityEngine.Object)transform != (UnityEngine.Object)null) { KButton kButton = transform.FindComponent <KButton>(); kButton.enabled = false; kButton.gameObject.SetActive(false); kButton.ClearOnClick(); } } else { gameObject = Util.KInstantiate(attributesLabelButtonTemplate, panel.GetComponent <CollapsibleDetailContentPanel>().Content.gameObject, null); gameObject.transform.localScale = new Vector3(1f, 1f, 1f); labels[id] = gameObject; } gameObject.SetActive(true); return(gameObject); }
public void Apply(Chore.Precondition.Context context) { ChoreConsumer consumer = context.consumerState.consumer; if (targetChore != context.chore || !object.ReferenceEquals(context.chore.target, lastChoreTarget) || !(context.chore.masterPriority == lastPrioritySetting)) { targetChore = context.chore; lastChoreTarget = context.chore.target; lastPrioritySetting = context.chore.masterPriority; string choreName = GameUtil.GetChoreName(context.chore, context.data); string text = GameUtil.ChoreGroupsForChoreType(context.chore.choreType); string text2 = UI.UISIDESCREENS.MINIONTODOSIDESCREEN.CHORE_TARGET; text2 = text2.Replace("{Target}", (!((Object)context.chore.target.gameObject == (Object)consumer.gameObject)) ? context.chore.target.gameObject.GetProperName() : UI.UISIDESCREENS.MINIONTODOSIDESCREEN.SELF_LABEL.text); if (text != null) { text2 = text2.Replace("{Groups}", text); } string text3 = (context.chore.masterPriority.priority_class != 0) ? string.Empty : context.chore.masterPriority.priority_value.ToString(); Sprite sprite = (context.chore.masterPriority.priority_class != 0) ? null : prioritySprites[context.chore.masterPriority.priority_value - 1]; ChoreGroup choreGroup = BestPriorityGroup(context, consumer); icon.sprite = ((choreGroup == null) ? null : Assets.GetSprite(choreGroup.sprite)); label.SetText(choreName); subLabel.SetText(text2); priorityLabel.SetText(text3); priorityIcon.sprite = sprite; moreLabel.text = string.Empty; GetComponent <ToolTip>().SetSimpleTooltip(TooltipForChore(context, consumer)); KButton componentInChildren = GetComponentInChildren <KButton>(); componentInChildren.ClearOnClick(); if ((Object)componentInChildren.bgImage != (Object)null) { componentInChildren.bgImage.colorStyleSetting = ((!((Object)context.chore.driver == (Object)consumer.choreDriver)) ? buttonColorSettingStandard : buttonColorSettingCurrent); componentInChildren.bgImage.ApplyColorStyleSetting(); } GameObject gameObject = context.chore.target.gameObject; componentInChildren.ClearOnPointerEvents(); componentInChildren.GetComponentInChildren <KButton>().onClick += delegate { if (context.chore != null && !context.chore.target.isNull) { Vector3 position = context.chore.target.gameObject.transform.position; float x = position.x; Vector3 position2 = context.chore.target.gameObject.transform.position; float y = position2.y + 1f; Vector3 position3 = CameraController.Instance.transform.position; Vector3 pos = new Vector3(x, y, position3.z); CameraController.Instance.SetTargetPos(pos, 10f, true); } }; } }
public void Initialize(IEnumerable <IListableOption> contentKeys, Action <IListableOption, object> onEntrySelectedAction, Func <IListableOption, IListableOption, object, int> sortFunction = null, Action <DropDownEntry, object> refreshAction = null, bool displaySelectedValueWhenClosed = true, object targetData = null) { this.targetData = targetData; this.sortFunction = sortFunction; this.onEntrySelectedAction = onEntrySelectedAction; this.displaySelectedValueWhenClosed = displaySelectedValueWhenClosed; rowRefreshAction = refreshAction; ChangeContent(contentKeys); openButton.ClearOnClick(); openButton.onClick += delegate { OnClick(); }; canvasScaler = GameScreenManager.Instance.ssOverlayCanvas.GetComponent <KCanvasScaler>(); }
public void Open() { base.gameObject.SetActive(true); buttonPool.ClearAll(); foreach (MinionIdentity item in Components.MinionIdentities.Items) { KButton btn = buttonPool.GetFreeElement(buttonParent, true); CrewPortrait componentInChildren = btn.GetComponentInChildren <CrewPortrait>(); componentInChildren.SetIdentityObject(item, true); portraitList.Add(componentInChildren); btn.ClearOnClick(); btn.onClick += delegate { SelectDuplicant(btn); }; buttonIdentityMap.Add(btn, item); } }
private void AddExistingMod(string filename) { KButton freeElement = this.saveButtonPool.GetFreeElement(this.saveButtonRoot, true); freeElement.ClearOnClick(); LocText componentInChildren = freeElement.GetComponentInChildren <LocText>(); System.DateTime lastWriteTime = File.GetLastWriteTime(filename); componentInChildren.text = string.Format("{0}\n{1:H:mm:ss}\n" + Localization.GetFileDateFormat(1), Path.GetFileNameWithoutExtension(filename), lastWriteTime); freeElement.onClick += delegate { this.onClick(filename); }; bool flag = false; try { SaveGame.Header header; flag = (SaveLoader.LoadHeader(filename, out header).saveMajorVersion >= 7); } catch (Exception ex) { global::Debug.LogWarning("Corrupted save file: " + filename + "\n" + ex.ToString(), null); } if (flag) { freeElement.onDoubleClick += delegate { this.onClick(filename); this.DoLoad(); }; } ImageToggleState component = freeElement.GetComponent <ImageToggleState>(); component.colorStyleSetting = ((!flag) ? this.invalidSaveFileStyle : this.validSaveFileStyle); component.RefreshColorStyle(); component.SetState(ImageToggleState.State.Inactive); component.ResetColor(); freeElement.transform.SetAsLastSibling(); this.fileButtonMap.Add(filename, freeElement); }
private void ConfigButtons() { closeButton.ClearOnClick(); closeButton.onClick += delegate { Show(false); }; viewOtherColoniesButton.ClearOnClick(); viewOtherColoniesButton.onClick += delegate { ToggleExplorer(true); }; quitToMainMenuButton.ClearOnClick(); quitToMainMenuButton.onClick += delegate { ConfirmDecision(UI.FRONTEND.MAINMENU.QUITCONFIRM, OnQuitConfirm); }; closeScreenButton.ClearOnClick(); closeScreenButton.onClick += delegate { Show(false); }; viewOtherColoniesButton.gameObject.SetActive(false); if ((UnityEngine.Object)Game.Instance != (UnityEngine.Object)null) { closeScreenButton.gameObject.SetActive(true); closeScreenButton.GetComponentInChildren <LocText>().SetText(UI.RETIRED_COLONY_INFO_SCREEN.BUTTONS.RETURN_TO_GAME); quitToMainMenuButton.gameObject.SetActive(true); } else { closeScreenButton.gameObject.SetActive(true); closeScreenButton.GetComponentInChildren <LocText>().SetText(UI.RETIRED_COLONY_INFO_SCREEN.BUTTONS.CLOSE); quitToMainMenuButton.gameObject.SetActive(false); } }
private void UpdateState(object data) { requestSelectedEntityBtn.ClearOnClick(); if (!((Object)targetReceptacle == (Object)null)) { if (CheckReceptacleOccupied()) { Uprootable uprootable = targetReceptacle.Occupant.GetComponent <Uprootable>(); if ((Object)uprootable != (Object)null && uprootable.IsMarkedForUproot) { requestSelectedEntityBtn.onClick += delegate { uprootable.ForceCancelUproot(null); UpdateState(null); }; requestSelectedEntityBtn.GetComponentInChildren <LocText>().text = Strings.Get(requestStringCancelRemove).ToString(); requestSelectedEntityBtn.isInteractable = true; subtitleLabel.SetText(string.Format(Strings.Get(subtitleStringAwaitingRemoval).ToString(), targetReceptacle.Occupant.GetProperName())); } else { requestSelectedEntityBtn.onClick += delegate { targetReceptacle.OrderRemoveOccupant(); UpdateState(null); }; requestSelectedEntityBtn.GetComponentInChildren <LocText>().text = Strings.Get(requestStringRemove).ToString(); requestSelectedEntityBtn.isInteractable = true; subtitleLabel.SetText(string.Format(Strings.Get(subtitleStringEntityDeposited).ToString(), targetReceptacle.Occupant.GetProperName())); } ToggleObjectPicker(false); Tag tag = targetReceptacle.Occupant.GetComponent <KSelectable>().PrefabID(); ConfigureActiveEntity(tag); SetResultDescriptions(targetReceptacle.Occupant); } else if (targetReceptacle.GetActiveRequest != null) { requestSelectedEntityBtn.onClick += delegate { targetReceptacle.CancelActiveRequest(); ClearSelection(); UpdateAvailableAmounts(null); UpdateState(null); }; requestSelectedEntityBtn.GetComponentInChildren <LocText>().text = Strings.Get(requestStringCancelDeposit).ToString(); requestSelectedEntityBtn.isInteractable = true; ToggleObjectPicker(false); ConfigureActiveEntity(targetReceptacle.GetActiveRequest.tags[0]); GameObject prefab = Assets.GetPrefab(targetReceptacle.GetActiveRequest.tags[0]); if ((Object)prefab != (Object)null) { subtitleLabel.SetText(string.Format(Strings.Get(subtitleStringAwaitingDelivery).ToString(), prefab.GetProperName())); SetResultDescriptions(prefab); } } else if ((Object)selectedEntityToggle != (Object)null) { requestSelectedEntityBtn.onClick += delegate { targetReceptacle.CreateOrder(selectedDepositObjectTag); UpdateAvailableAmounts(null); UpdateState(null); }; requestSelectedEntityBtn.GetComponentInChildren <LocText>().text = Strings.Get(requestStringDeposit).ToString(); targetReceptacle.SetPreview(depositObjectMap[selectedEntityToggle].tag, false); bool flag = CanDepositEntity(depositObjectMap[selectedEntityToggle]); requestSelectedEntityBtn.isInteractable = flag; SetImageToggleState(selectedEntityToggle.toggle, (!flag) ? ImageToggleState.State.DisabledActive : ImageToggleState.State.Active); ToggleObjectPicker(true); GameObject prefab2 = Assets.GetPrefab(selectedDepositObjectTag); if ((Object)prefab2 != (Object)null) { subtitleLabel.SetText(string.Format(Strings.Get(subtitleStringAwaitingSelection).ToString(), prefab2.GetProperName())); SetResultDescriptions(prefab2); } } else { requestSelectedEntityBtn.GetComponentInChildren <LocText>().text = Strings.Get(requestStringDeposit).ToString(); requestSelectedEntityBtn.isInteractable = false; ToggleObjectPicker(true); } UpdateAvailableAmounts(null); UpdateListeners(); } }
private void AddExistingSaveFile(string savename, List <SaveGameFileDetails> fileDetailsList) { HierarchyReferences savenameRow = savenameRowPool.GetFreeElement(saveButtonRoot, true); KButton headerButton = savenameRow.GetReference <RectTransform>("Button").GetComponent <KButton>(); headerButton.ClearOnClick(); LocText headerTitle = savenameRow.GetReference <RectTransform>("HeaderTitle").GetComponent <LocText>(); LocText component = savenameRow.GetReference <RectTransform>("SaveTitle").GetComponent <LocText>(); LocText component2 = savenameRow.GetReference <RectTransform>("HeaderDate").GetComponent <LocText>(); RectTransform saveDetailsRow = savenameRow.GetReference <RectTransform>("SaveDetailsRow"); LocText component3 = savenameRow.GetReference <RectTransform>("SaveDetailsBaseName").GetComponent <LocText>(); RectTransform savefileRowTemplate = savenameRow.GetReference <RectTransform>("SavefileRowTemplate"); fileDetailsList.Sort((SaveGameFileDetails x, SaveGameFileDetails y) => y.FileDate.CompareTo(x.FileDate)); LocText locText = headerTitle; SaveGameFileDetails saveGameFileDetails = fileDetailsList[0]; locText.text = saveGameFileDetails.BaseName; component.text = savename; LocText locText2 = component2; string format = "{0:H:mm:ss} - " + Localization.GetFileDateFormat(0); SaveGameFileDetails saveGameFileDetails2 = fileDetailsList[0]; locText2.text = string.Format(format, saveGameFileDetails2.FileDate); LocText locText3 = component3; LocString bASE_NAME = UI.FRONTEND.LOADSCREEN.BASE_NAME; SaveGameFileDetails saveGameFileDetails3 = fileDetailsList[0]; locText3.text = $"{bASE_NAME}: {saveGameFileDetails3.BaseName}"; for (int i = 0; i < savenameRow.transform.childCount; i++) { GameObject gameObject = savenameRow.transform.GetChild(i).gameObject; if ((UnityEngine.Object)gameObject != (UnityEngine.Object)null && gameObject.name.Contains("Clone")) { UnityEngine.Object.Destroy(gameObject); } } bool active = true; foreach (SaveGameFileDetails fileDetails2 in fileDetailsList) { SaveGameFileDetails fileDetails = fileDetails2; RectTransform rectTransform = UnityEngine.Object.Instantiate(savefileRowTemplate, savenameRow.transform); HierarchyReferences component4 = rectTransform.GetComponent <HierarchyReferences>(); KButton component5 = rectTransform.GetComponent <KButton>(); RectTransform reference = component4.GetReference <RectTransform>("NewestLabel"); RectTransform reference2 = component4.GetReference <RectTransform>("AutoLabel"); LocText component6 = component4.GetReference <RectTransform>("SaveText").GetComponent <LocText>(); LocText component7 = component4.GetReference <RectTransform>("DateText").GetComponent <LocText>(); reference.gameObject.SetActive(active); active = false; reference2.gameObject.SetActive(fileDetails.FileInfo.isAutoSave); component6.text = Path.GetFileNameWithoutExtension(fileDetails.FileName); component7.text = string.Format("{0:H:mm:ss} - " + Localization.GetFileDateFormat(0), fileDetails.FileDate); component5.onClick += delegate { onClick(fileDetails.FileName, savename); }; component5.onDoubleClick += delegate { onClick(fileDetails.FileName, savename); Load(); }; fileButtonMap.Add(fileDetails.FileName, component5); } headerButton.onClick += delegate { bool activeSelf = saveDetailsRow.gameObject.activeSelf; bool flag = (UnityEngine.Object)headerButton == (UnityEngine.Object)currentExpanded; if (flag) { SetChildrenActive(savenameRow, !activeSelf); } else if (!activeSelf && !flag) { SetChildrenActive(savenameRow, true); } if ((UnityEngine.Object)currentExpanded != (UnityEngine.Object)null && !flag) { SetHeaderButtonActive(currentExpanded, false); } currentExpanded = headerButton; SetHeaderButtonActive(currentExpanded, true); headerTitle.transform.parent.gameObject.SetActive(true); savefileRowTemplate.gameObject.SetActive(false); Action <string, string> action2 = onClick; SaveGameFileDetails saveGameFileDetails5 = fileDetailsList[0]; action2(saveGameFileDetails5.FileName, savename); }; headerButton.onDoubleClick += delegate { Action <string, string> action = onClick; SaveGameFileDetails saveGameFileDetails4 = fileDetailsList[0]; action(saveGameFileDetails4.FileName, savename); LoadingOverlay.Load(DoLoad); }; savenameRow.transform.SetAsLastSibling(); }