public static void OnUpdate() { Global.Orbwalker.AttackingEnabled = !Global.Player.HasBuff("LucianR"); if (Global.Player.IsDead || Global.Orbwalker.IsWindingUp) { return; } switch (Global.Orbwalker.Mode) { case OrbwalkingMode.Combo: Combo.OnUpdate(); break; case OrbwalkingMode.Mixed: Harass.OnUpdate(); break; case OrbwalkingMode.Laneclear: LaneClear.OnUpdate(); JungleClear.OnUpdate(); break; } }
public static void OnUpdate() { try { if (Global.Player.IsDead || Global.Orbwalker.IsWindingUp || Global.Player.IsRecalling()) { return; } SpellManager.Q.SetSkillshot(0.25f, 60, SpellManager.PaddleStarPosition.IsZero ? 1200 : 1700, true, SkillshotType.Line); switch (Global.Orbwalker.Mode) { case OrbwalkingMode.Combo: Combo.OnUpdate(); break; case OrbwalkingMode.Mixed: Harass.OnUpdate(); break; case OrbwalkingMode.Laneclear: LaneClear.OnUpdate(); JungleClear.OnUpdate(); break; } } catch (Exception e) { Console.WriteLine(e); throw; } }
private static void OnUpdate() { try { if (Global.Player.IsDead || Global.Orbwalker.IsWindingUp || Global.Player.IsRecalling()) { return; } switch (Global.Orbwalker.Mode) { case OrbwalkingMode.Combo: Combo.OnUpdate(); break; case OrbwalkingMode.Mixed: Harass.OnUpdate(); break; case OrbwalkingMode.Laneclear: LaneClear.OnUpdate(); JungleClear.OnUpdate(); break; } } catch (Exception e) { Console.WriteLine(e); throw; } }
public static void OnUpdate() { if (Global.Player.IsDead || Global.Orbwalker.IsWindingUp) { return; } switch (Global.Orbwalker.Mode) { case OrbwalkingMode.Combo: Combo.OnUpdate(); break; case OrbwalkingMode.Mixed: Harass.OnUpdate(); break; case OrbwalkingMode.Laneclear: LaneClear.OnUpdate(); JungleClear.OnUpdate(); break; case OrbwalkingMode.None: SpellManager.DrawingPred = Vector3.Zero; break; } }
public void OnUpdate() { if (Global.Player.IsDead || Global.Orbwalker.IsWindingUp) { return; } switch (Global.Orbwalker.Mode) { case OrbwalkingMode.Combo: combo.OnUpdate(); break; case OrbwalkingMode.Mixed: harass.OnUpdate(); break; case OrbwalkingMode.Laneclear: laneClear.OnUpdate(); jungleClear.OnUpdate(); break; case OrbwalkingMode.Lasthit: case OrbwalkingMode.None: if (spellConfig.IsQ2) { spellConfig.Q.Cast(); } break; } }
public static void OnUpdate() { if (Global.Player.IsDead || Global.Orbwalker.IsWindingUp) { return; } switch (Global.Orbwalker.Mode) { case OrbwalkingMode.Combo: Combo.OnUpdate(); break; case OrbwalkingMode.Mixed: Harass.OnUpdate(); break; case OrbwalkingMode.Laneclear: LaneClear.OnUpdate(); JungleClear.OnUpdate(); break; case OrbwalkingMode.Lasthit: Lasthit.OnUpdate(); break; } if (Global.Orbwalker.Mode != OrbwalkingMode.Mixed && !Global.Player.IsRecalling()) { PermaSpells(); } }
private static void OnUpdate() { if (Global.Player.IsDead || Global.Orbwalker.IsWindingUp) { return; } switch (Global.Orbwalker.Mode) { case OrbwalkingMode.Combo: Combo.OnUpdate(); break; case OrbwalkingMode.Laneclear: LaneClear.OnUpdate(); JungleClear.OnUpdate(); break; case OrbwalkingMode.Mixed: Harass.OnUpdate(); break; } if (SpellManager.GnarState != GnarState.Mega || !MenuConfig.Misc["Auto"].Enabled) { return; } var t = Global.TargetSelector.GetTarget(SpellManager.R.Range); if (t != null) { SpellManager.CastR(t, MenuConfig.Misc["Auto"].Value); } }
public static void OnUpdate() { if (Global.Player.IsDead || Global.Orbwalker.IsWindingUp) { return; } Misc.OnUpdate(); switch (Global.Orbwalker.Mode) { case OrbwalkingMode.Combo: Combo.OnUpdate(); break; case OrbwalkingMode.Mixed: Harass.OnUpdate(); break; case OrbwalkingMode.Laneclear: LaneClear.OnUpdate(); JungleClear.OnUpdate(); break; } }
public static void OnUpdate() { try { if (Global.Player.IsDead || Global.Orbwalker.IsWindingUp || Global.Player.IsRecalling()) { return; } foreach (var soldier in SoldierManager.Soldiers) { if (soldier.Distance(Global.Player) > 660) { continue; } var enemy = GameObjects.Enemy.FirstOrDefault(x => x.Distance(soldier) <= 250 + x.BoundingRadius && !x.IsDead && x.MaxHealth > 10 && soldier.Distance(Global.Player) <= SpellConfig.Q.Range + 65 && soldier.Distance(Global.Player) > Global.Player.AttackRange); if (enemy == null || Game.TickCount - _lastAa <= 1000) { continue; } _lastAa = Game.TickCount; Global.Player.IssueOrder(OrderType.AttackUnit, enemy); DelayAction.Queue(250, () => Global.Player.IssueOrder(OrderType.MoveTo, Game.CursorPos), new CancellationToken(false)); } SpellConfig.R.Width = 133 * (3 + Global.Player.GetSpell(SpellSlot.R).Level); Insec.OnKeyPressed(); switch (Global.Orbwalker.Mode) { case OrbwalkingMode.Combo: Combo.OnUpdate(); break; case OrbwalkingMode.Mixed: Harass.OnUpdate(); break; case OrbwalkingMode.Laneclear: JungleClear.OnUpdate(); LaneClear.OnUpdate(); break; case OrbwalkingMode.None: AzirHelper.Rect = null; break; } } catch (Exception e) { Console.WriteLine(e); throw; } }
public static void OnUpdate() { if (Global.Player.IsDead) { return; } switch (Global.Orbwalker.Mode) { case OrbwalkingMode.Combo: Combo.OnUpdate(); break; case OrbwalkingMode.Laneclear: LaneClear.OnUpdate(); JungleClear.OnUpdate(); break; } }
private static void OnUpdate() { try { if (Global.Player.IsDead || Global.Orbwalker.IsWindingUp || Global.Player.IsRecalling()) { return; } SpellManager.R.Range = new float[] { 3520, 4840, 6160 }[Math.Max(0, Global.Player.SpellBook.GetSpell(SpellSlot.R).Level - 1)]; if (SpellManager.CastingUltimate && MenuConfig.Misc["Mode"].Value == 1) { var target = Global.TargetSelector.GetTarget(SpellManager.R.Range); if (target != null) { SpellManager.CastR(target); } } switch (Global.Orbwalker.Mode) { case OrbwalkingMode.Combo: Combo.OnUpdate(); break; case OrbwalkingMode.Mixed: Harass.OnUpdate(); break; case OrbwalkingMode.Laneclear: LaneClear.OnUpdate(); JungleClear.OnUpdate(); break; } } catch (Exception e) { Console.WriteLine(e); throw; } }
public void OnUpdate() { if (Global.Player.IsDead) { return; } switch (Global.Orbwalker.Mode) { case OrbwalkingMode.Combo: _combo.OnUpdate(); break; case OrbwalkingMode.Mixed: _harass.OnUpdate(); break; case OrbwalkingMode.Laneclear: _laneClear.OnUpdate(); _jungleClear.OnUpdate(); break; } }
public void OnUpdate() { if (Global.Player.IsDead || Global.Orbwalker.IsWindingUp) { return; } switch (Global.Orbwalker.Mode) { case OrbwalkingMode.Combo: combo.OnUpdate(); break; case OrbwalkingMode.Mixed: harass.OnUpdate(); break; case OrbwalkingMode.Laneclear: laneClear.OnUpdate(); jungleClear.OnUpdate(); break; } }
public static void OnUpdate() { if (Global.Player.IsDead) { return; } if (MenuConfig.Killsteal["E"].Enabled && SpellManager.E.Ready) { var t = GameObjects.EnemyHeroes.FirstOrDefault(x => x.Health <= Dmg.EDmg(x) && x.IsValidTarget(SpellManager.E.Range)); if (t != null) { SpellManager.CastE(t); } } if (Global.Orbwalker.IsWindingUp) { return; } switch (Global.Orbwalker.Mode) { case OrbwalkingMode.Combo: Combo.OnUpdate(); break; case OrbwalkingMode.Mixed: Harass.OnUpdate(); break; case OrbwalkingMode.Laneclear: LaneClear.OnUpdate(); JungleClear.OnUpdate(); break; } }