/// <summary>
    /// 创建左边所有的选项
    /// </summary>
    private void CreateTabs()
    {
        List <CraftingTabItem> tempTabList = JsonTools.GetFirstJsonList <CraftingTabItem>("CraftingTapsJsonData");

        for (int i = 0; i < tempTabList.Count; i++)
        {
            GameObject tab = Instantiate(craftingPanelView.CraftingTabItem, craftingPanelView.Tabs_Transform);
            tab.gameObject.name = "tab_" + i;
            tabList.Add(tab);
            CraftingTabItemManager ctim = tab.GetComponent <CraftingTabItemManager>();
            ctim.SetItemValue(i, tempTabList[i].Category);
        }
    }
    /// <summary>
    /// 使用路径读取json返回一个List对象
    /// </summary>
    /// <param name="fileName">文件名</param>
    public List <InventoryItem> GetJsonByName(string fileName)
    {
        List <InventoryItem> itemList = JsonTools.GetFirstJsonList <InventoryItem>(fileName);

        return(itemList);
    }