public static JsonGameplayStatsAll BuildJsonGameplayStatsAll(FinalGameplayStatsAll stats) { var jsonGameplayStatsAll = new JsonGameplayStatsAll(); FillJsonGamePlayStats(jsonGameplayStatsAll, stats); jsonGameplayStatsAll.Wasted = stats.Wasted; jsonGameplayStatsAll.TimeWasted = stats.TimeWasted; jsonGameplayStatsAll.Saved = stats.Saved; jsonGameplayStatsAll.TimeSaved = stats.TimeSaved; jsonGameplayStatsAll.StackDist = stats.StackDist; jsonGameplayStatsAll.DistToCom = stats.DistToCom; jsonGameplayStatsAll.AvgBoons = stats.AvgBoons; jsonGameplayStatsAll.AvgActiveBoons = stats.AvgActiveBoons; jsonGameplayStatsAll.AvgConditions = stats.AvgConditions; jsonGameplayStatsAll.AvgActiveConditions = stats.AvgActiveConditions; jsonGameplayStatsAll.SwapCount = stats.SwapCount; return(jsonGameplayStatsAll); }
public static JsonGameplayStatsAll BuildJsonGameplayStatsAll(FinalGameplayStatsAll stats) { var jsonGameplayStatsAll = new JsonGameplayStatsAll { Wasted = stats.Wasted, TimeWasted = stats.TimeWasted, Saved = stats.Saved, TimeSaved = stats.TimeSaved, StackDist = stats.StackDist, DistToCom = stats.DistToCom, AvgBoons = stats.AvgBoons, AvgActiveBoons = stats.AvgActiveBoons, AvgConditions = stats.AvgConditions, AvgActiveConditions = stats.AvgActiveConditions, SwapCount = stats.SwapCount }; FillJsonGamePlayStats(jsonGameplayStatsAll, stats); return(jsonGameplayStatsAll); }
public static JsonGameplayStatsAll BuildJsonGameplayStatsAll(FinalGameplayStats stats, FinalOffensiveStats offStats) { var jsonGameplayStatsAll = new JsonGameplayStatsAll { Wasted = stats.Wasted, TimeWasted = stats.TimeWasted, Saved = stats.Saved, TimeSaved = stats.TimeSaved, StackDist = stats.StackDist, DistToCom = stats.DistToCom, AvgBoons = stats.AvgBoons, AvgActiveBoons = stats.AvgActiveBoons, AvgConditions = stats.AvgConditions, AvgActiveConditions = stats.AvgActiveConditions, SwapCount = stats.SwapCount, SkillCastUptime = stats.SkillCastUptime, SkillCastUptimeNoAA = stats.SkillCastUptimeNoAA, }; FillJsonGamePlayStats(jsonGameplayStatsAll, offStats); return(jsonGameplayStatsAll); }