void HandleMovement() { if (!_stunned && !_movementBlocked) { xVel = _jsm.GetAxisClamped(JoyStickManager.e_XBoxControllerAxis.Horizontal) * _lateralSpeed; if (xVel < 0) { _transform.localScale = new Vector3(-3, 3, 3); } else if (xVel > 0) { _transform.localScale = new Vector3(3, 3, 3); } } if (_movementBlocked && !_dashing) { xVel = 0; } if (_movementSlowed) { xVel /= 5; } }