private static void Command_AddJournal(string[] parameters)
    {
        string text = String.Join(",", parameters);

        VariableManager.Inject(ref text);
        JournalManager2.AddTextToJournal(text);
    }
Exemple #2
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 private void Awake()
 {
     if (instance == null)
     {
         Debug.Log("TEST");
         instance = this;
         DontDestroyOnLoad(this.transform.parent.gameObject);
         DontDestroyOnLoad(this.transform.gameObject);
         scrollRect = GetComponentInChildren <ScrollRect>();
         AddTextToJournal("This case is tough, so I need to document my steps here should I need to return to them.");
     }
     else
     {
         GameObject.Destroy(this.transform.parent.gameObject);
     }
 }
    public void AddToJournal()
    {
        Texture2D texture = RealTimeImage(cam);

        JournalManager2.AddTextToJournal(null, Sprite.Create(texture, new Rect(0, 0, cam.activeTexture.width, cam.activeTexture.height), Vector2.one * 0.5f), Vector2.one * 1000);
    }