// Token: 0x06000052 RID: 82 RVA: 0x0000358C File Offset: 0x0000178C public override void Initialize(Dictionary <string, Dictionary <string, GameObject> > preloadedObjects) { Uuwuu.Instance = this; Uuwuu.PreloadedGameObjects.Add("saw", preloadedObjects["White_Palace_07"]["wp_saw (30)"]); this.Unload(); this.SetupSettings(); ModHooks.Instance.BeforeSavegameSaveHook += Instance_BeforeSavegameSaveHook; ModHooks.Instance.AfterSavegameLoadHook += this.SaveGame; ModHooks.Instance.NewGameHook += AddComponent; ModHooks.Instance.LanguageGetHook += this.OnLangGet; UnityEngine.SceneManagement.SceneManager.activeSceneChanged += this.SceneChanged; ModHooks.Instance.GetPlayerVariableHook += this.GetVariableHook; ModHooks.Instance.GetPlayerBoolHook += this.OnGetPlayerBoolHook; ModHooks.Instance.SetPlayerBoolHook += this.OnSetPlayerBoolHook; ModHooks.Instance.GetPlayerIntHook += this.OnGetPlayerIntHook; Assembly asm = Assembly.GetExecutingAssembly(); Sprites = new Dictionary <string, Sprite>(); foreach (string res in asm.GetManifestResourceNames()) { if (!res.EndsWith(".png")) { continue; } if (res.Contains("Uuwuu.png")) { using (Stream s = asm.GetManifestResourceStream(res)) { if (s == null) { continue; } byte[] buffer = new byte[s.Length]; s.Read(buffer, 0, buffer.Length); s.Dispose(); //Create texture from bytes Texture2D tex = new Texture2D(1, 1); tex.LoadImage(buffer); //Create sprite from texture Sprites.Add("Charm", Sprite.Create(tex, new Rect(0, 0, tex.width, tex.height), new Vector2(0.5f, 0.5f))); Log("Created sprite from embedded image: " + res); } } if (res.Contains("Uumuu_picture.png")) { using (Stream s = asm.GetManifestResourceStream(res)) { if (s == null) { continue; } byte[] buffer = new byte[s.Length]; s.Read(buffer, 0, buffer.Length); s.Dispose(); //Create texture from bytes Texture2D tex = new Texture2D(1, 1); tex.LoadImage(buffer); //Create sprite from texture Sprites.Add("Picture", Sprite.Create(tex, new Rect(0, 0, tex.width, tex.height), new Vector2(0.5f, 0.5f))); Log("Created sprite from embedded image: " + res); } } if (res.Contains("Uumuu_portrait.png")) { using (Stream s = asm.GetManifestResourceStream(res)) { if (s == null) { continue; } byte[] buffer = new byte[s.Length]; s.Read(buffer, 0, buffer.Length); s.Dispose(); //Create texture from bytes Texture2D tex = new Texture2D(1, 1); tex.LoadImage(buffer); //Create sprite from texture Sprites.Add("Portrait", Sprite.Create(tex, new Rect(0, 0, tex.width, tex.height), new Vector2(0.5f, 0.5f))); Log("Created sprite from embedded image: " + res); } } if (res.Contains("divider.png")) { using (Stream s = asm.GetManifestResourceStream(res)) { if (s == null) { continue; } byte[] buffer = new byte[s.Length]; s.Read(buffer, 0, buffer.Length); s.Dispose(); //Create texture from bytes Texture2D tex = new Texture2D(1, 1); tex.LoadImage(buffer); //Create sprite from texture Sprites.Add("Divider", Sprite.Create(tex, new Rect(0, 0, tex.width, tex.height), new Vector2(0.5f, 0.5f))); Log("Created sprite from embedded image: " + res); } } } this.ChHelper = new CharmHelper(); ChHelper.customCharms = 1; ChHelper.customSprites[0] = Uuwuu.Instance.Sprites["Charm"]; jh = JournalHelper.AddJournalEntry(Sprites["Portrait"], Sprites["Picture"], new JournalHelper.JournalPlayerData() { haskilled = false, Hidden = true, killsremaining = 3, newentry = true }, new JournalHelper.JournalNameStrings() { name = "Uuwuu", desc = "Hidden master of the Fog Canyon", note = "I'm gonna kill you uwu - Uuwuu", shortname = "Uuwuu" }, JournalHelper.EntryType.Custom, Sprites["Divider"]); }