public virtual void OnMouseDown() { int currentCost = LevelData.getCurrentMana(); // show formula if mana is enough or potion has been studied before if ((currentCost - (costOfInspectionPerFormula * inputs.Count) >= 0) || LevelData.isPotionInspected(this.gameObject.name)) { HideAndShowInputsOutputs(true); if (!LevelData.isPotionInspected(this.gameObject.name)) { LevelData.addCost(costOfInspectionPerFormula * inputs.Count * -1); LevelData.addInspectedPotion(this.gameObject.name); } if (!JournalData.isPotionInspected(this.gameObject.name)) { JournalData.addInspectedPotion(this.gameObject.name); } // display formula in dialogue //UpdateDialogue (); // -- do not display formula in dialogue anymore - 7/09/2018 UpdateFormula(); } else if (currentCost - (costOfInspectionPerFormula * inputs.Count) < 0) { Debug.Log("show diag"); dialogue.SetActive(true); // disable buttons behind the dialogue DisableButtons(); } }