public static void Postfix(JournalScreen __instance, ref List <string> ___displayLines, string selectedTab) { // bail out if the originating call didn't go down the desired path if (__instance.selectedCategory != null || selectedTab != JournalScreen.STR_LOCATIONS) { return; } List <string> cats = JournalAPI.GetMapNoteCategories(); // also bail out if there weren't any journal categories if (cats.Count == 0) { return; } // clear the previously-added lines so that we can replace them here ___displayLines.Clear(); // now loop through and replace with new ones foreach (string cat in cats) { string item = "[" + (JournalAPI.GetCategoryMapNoteToggle(cat) ? "{{G|X}}" : " ") + "] {{" + (Colors.dict.Contains(cat) ? ((string)Colors.dict[cat])[2] : Colors.defaultString[2]) + "|" + cat + "}}" ; ___displayLines.Add(item); } }
public override void Load(SerializationReader Reader) { this.village = HistoricEntity.Load(Reader, XRLCore.Core.Game.sultanHistory).GetCurrentSnapshot(); this.amount = Reader.ReadSingle(); this.faction = Factions.get(Reader.ReadString()); int countTales = Reader.ReadInt32(); this.historytales = new List <JournalVillageNote>(); List <JournalVillageNote> allnotes = JournalAPI.GetNotesForVillage(village.entity.id); for (int i = 0; i < countTales; i++) { string thissecretid = Reader.ReadString(); JournalVillageNote note = allnotes.FirstOrDefault(c => c.secretid == thissecretid); if (note != null) { this.historytales.Add(note); } } int counttales = Reader.ReadInt32(); this.tales = new List <string>(); for (int i = 0; i < counttales; i++) { this.tales.Add(Reader.ReadString()); } }
public void ChanceToLearn() { if (Object.IsPlayer() && Stat.Roll("1d20") + Object.StatMod("Intelligence") > 18) { JournalAPI.RevealRandomSecret(); } }
/*public string storyoptions(string key,string alt){ * List<string> output = new List<string>(); * foreach(acegiak_RomancePreference preferece in preferences){ * string newstring = preferece.getstoryoption(key); * if(newstring != null){ * output.Add(newstring); * } * } * if(output.Count > 0){ * return output[Stat.Rnd2.Next(output.Count)]; * } * return alt; * }*/ public void AssessDate(GameObject Date, GameObject DateObject) { havePreference(); float value = (Stat.Rnd2.Next(1, 4) - 2); string output = ParentObject.The + ParentObject.ShortDisplayName + " joins you at " + DateObject.the + DateObject.ShortDisplayName; foreach (acegiak_RomancePreference preferece in preferences) { acegiak_RomancePreferenceResult result = preferece.DateAssess(Date, DateObject); if (result != null) { value += result.amount; output += "\n" + result.explanation; //IPart.AddPlayerMessage("" + ParentObject.the + ParentObject.DisplayNameOnly + "&Y "+result.explanation); } } Popup.Show(output); ParentObject.pBrain.AdjustFeeling(Date, (int)(value * 10)); Date.GetPart <acegiak_Romancable>().date = null; if (value < 1) { this.patience -= 2; } else { this.patience -= 1; } JournalAPI.AddAccomplishment("&y You took " + ParentObject.a + ParentObject.DisplayNameOnlyDirect + " on a date to " + DateObject.the + DateObject.DisplayNameOnlyDirect + " and " + ParentObject.it + (value > 0?" was&G":" was &rnot") + " impressed&y.", "general", null, -1L); }
public override string GetStory(acegiak_RomanceChatNode node, HistoricEntitySnapshot entity) { if (Stat.Rnd2.NextDouble() < 0.5f) { var vars = new Dictionary <string, string>(); string storyTag = ((amount > 0) ? "<spice.eros.opinion.patriot.like.story.!random>" : "<spice.eros.opinion.patriot.dislike.story.!random>"); while (this.tales.Count < 5) { vars["*sacredThing*"] = randomGood(); vars["*profaneThing*"] = randomBad(); this.tales.Add(//" &K"+storyTag.Substring(1,storyTag.Count()-2)+"&y\n"+ acegiak_RomanceText.ExpandString( storyTag, entity, vars)); } return(tales[Stat.Rnd2.Next(tales.Count)]); } JournalVillageNote e = historytales[Stat.Rnd2.Next(historytales.Count)]; node.OnLeaveNode = delegate { JournalAPI.RevealVillageNote(e); }; return("<Did you know|I've heard that|There is a tale that says> " + e.GetDisplayText() + (amount > 0?" <Isn't that interesting?|It's so fascinating!|At least, that's what I heard.>":" <Isn't that terrible?|Isn't that horrible?|At least, that's what I heard.>")); }
public static void UnmarkLegendaryLocation(GameObject target) { JournalMapNote mapNote = JournalAPI.GetMapNote(MakeSecretId(target)); if (mapNote != null) { JournalAPI.DeleteMapNote(mapNote); Popup.Show("Your journal entry for " + target.DisplayNameOnlyDirect + "&y has been deleted."); } }
public static void MarkLegendaryLocation(GameObject target) { string entryText = $"{target.DisplayNameOnlyDirect}{ParentheticalListOfRelations(target)}"; string secret = MakeSecretId(target); JournalAPI.AddMapNote(target.CurrentZone.ZoneID, entryText, "Legendary Creatures", secretId: secret, revealed: true, sold: true, silent: true); string text = "You note the location of " + target.DisplayNameOnlyDirect + "&y in the &W" + JournalScreen.STR_LOCATIONS + " > Legendary Creatures &ysection of your journal."; Popup.Show(text); }
public static void ToggleLegendaryLocationMarker(GameObject target) { if (JournalAPI.GetMapNote(MakeSecretId(target)) == null) { MarkLegendaryLocation(target); } else { UnmarkLegendaryLocation(target); } }
public override bool Apply(GameObject Object) { if (Object.IsPlayer()) { Popup.Show("You gain a moment of insight..."); JournalAPI.RevealRandomSecret(); return(true); } return(false); }
public override bool FireEvent(Event E) { if (E.ID == "CheckLostChance") { if (Stat.Roll("1d20") + (Object.StatMod("Intelligence") / 2) > 19) { Popup.Show("As you travel you glean secrets from the land."); JournalAPI.RevealRandomSecret(); } } return(base.FireEvent(E)); }
public override bool FireEvent(Event E) { if (E.ID == "ShowConversationChoices") { if (XRLCore.Core.Game.Player.Body.GetPart <acegiak_CustomsPainting>() != null) { if (this.GetPaintingRecipe() != null && !this.GetPaintingRecipe().revealed) { if (E.GetParameter <ConversationNode>("CurrentNode") != null && E.GetParameter <ConversationNode>("CurrentNode") is WaterRitualNode) { WaterRitualNode wrnode = E.GetParameter <ConversationNode>("CurrentNode") as WaterRitualNode; List <ConversationChoice> Choices = E.GetParameter <List <ConversationChoice> >("Choices") as List <ConversationChoice>; if (Choices.Where(b => b.ID == "LearnPaintingStyle").Count() <= 0) { bool canlearn = XRLCore.Core.Game.PlayerReputation.get(ParentObject.pBrain.GetPrimaryFaction()) > 50; ConversationChoice conversationChoice = new ConversationChoice(); conversationChoice.Text = (canlearn?"&G":"&K") + "Teach me to paint &W" + this.GetPaintingRecipe().FormName + (canlearn?"&g":"&K") + " [" + (canlearn?"&C":"&r") + "-50" + (canlearn?"&g":"&K") + " reputation]"; conversationChoice.GotoID = "End"; conversationChoice.ParentNode = wrnode; conversationChoice.ID = "LearnPaintingStyle"; conversationChoice.onAction = delegate() { if (!canlearn) { Popup.Show("You do not have enough reputation."); return(false); } this.GetPaintingRecipe().revealed = true; Popup.Show("You learned to paint: " + this.GetPaintingRecipe().FormName); JournalAPI.AddAccomplishment("You learned to paint " + this.GetPaintingRecipe().FormName); JournalAPI.AddObservation(this.GetPaintingRecipe().FormName + ":\n" + this.GetPaintingRecipe().FormDescription, this.GetPaintingRecipe().FormName, "Painting Forms", null, null, true); XRLCore.Core.Game.PlayerReputation.modify(Factions.get(ParentObject.pBrain.GetPrimaryFaction()).Name, -50, false); return(true); }; Choices.Add(conversationChoice); Choices.Sort(new ConversationChoice.Sorter()); // wrnode.Choices.Add(conversationChoice); // wrnode.SortEndChoicesToEnd(); E.SetParameter("CurrentNode", wrnode); } } } } } return(base.FireEvent(E)); }
public override bool HandleEvent(OwnerGetInventoryActionsEvent E) { if ((E.Object.HasProperty("Hero") || E.Object.GetStringProperty("Role") == "Hero") && E.Object.HasPart(typeof(GivesRep))) { if (JournalAPI.GetMapNote(MakeSecretId(E.Object)) == null) { E.AddAction("Mark Legendary Location in Journal", "mark location in journal", CmdJournalMarkLegendary, FireOnActor: true, WorksAtDistance: true, WorksTelepathically: true); } else { E.AddAction("Remove Marked Legendary Location from Journal", "unmark location in journal", CmdJournalUnmarkLegendary, FireOnActor: true, WorksAtDistance: true, WorksTelepathically: true); } } return(base.HandleEvent(E)); }
public acegiak_RomanceChatNode NameCheck(acegiak_RomanceChatNode node) { if (!ParentObject.HasProperName && namegenerated == null && ParentObject.pBrain.GetFeeling(XRLCore.Core.Game.Player.Body) > 7) { namegenerated = HeroMaker.MakeHeroName(ParentObject, new string[0], new string[0], bIncludeTitle: false); ParentObject.SetIntProperty("ProperNoun", 1); ParentObject.SetIntProperty("Renamed", 1); node.Text = "[" + ParentObject.The + ParentObject.pRender.DisplayName + " tells you " + ParentObject.its + " name: " + namegenerated + "]\n\n" + node.Text; ParentObject.pRender.DisplayName = namegenerated + ", " + ParentObject.pRender.DisplayName; JournalAPI.AddAccomplishment("&y" + ParentObject.pRender.DisplayName + " shared " + ParentObject.its + " name with you.", "general", null); } return(node); }
public virtual void generateRecoilerPartonObject() { List <JournalMapNote> mapNotes = JournalAPI.GetMapNotes((JournalMapNote note) => note.Has("ruins") || note.Has("historic")); if (mapNotes.Count > 0) { //MessageQueue.AddPlayerMessage($"Adding Recoilondeath part!"); ZoneManager zoneManager = XRLCore.Core.Game.ZoneManager; JournalMapNote randomElement = mapNotes.GetRandomElement(); RecoilOnDeath teleporter = ParentObject.RequirePart <RecoilOnDeath>(); Zone destinationZone = zoneManager.GetZone(randomElement.zoneid); List <Cell> emptyReachableCells = destinationZone.GetEmptyReachableCells(); Cell destinationcell = ((emptyReachableCells.Count <= 0) ? destinationZone.GetCell(40, 20) : emptyReachableCells.GetRandomElement()); teleporter.DestinationZone = randomElement.zoneid; teleporter.DestinationX = destinationcell.X; teleporter.DestinationY = destinationcell.Y; //MessageQueue.AddPlayerMessage($"DestinationZone: {randomElement.zoneid}!"); } }
public acegiak_PatriotPreference(acegiak_Romancable romancable) { Romancable = romancable; List <HistoricEntity> villages = HistoryAPI.GetVillages(); // .Name.Contains("villagers") int high = 0; foreach (KeyValuePair <string, int> item in romancable.ParentObject.pBrain.FactionMembership) { if (item.Key.Contains("villagers")) { if (item.Value > high && villages.Select(v => v.GetCurrentSnapshot()).Where(v => item.Key.Contains(v.Name)).Count() > 0) { village = villages.Select(v => v.GetCurrentSnapshot()).Where(v => item.Key.Contains(v.Name)).FirstOrDefault(); high = item.Value; faction = Factions.get(item.Key); } } } amount = (float)((Stat.Rnd2.NextDouble() * 1.5) - 0.5); if (village == null || faction == null) { throw new Exception("Not a villager."); } //IPart.AddPlayerMessage("They "+(amount>0?"like":"dislike")+" "+this.interestedFaction); List <JournalVillageNote> notesForVillage = JournalAPI.GetNotesForVillage(village.entity.id); while (this.historytales.Count < 2) { this.historytales.Add(notesForVillage[Stat.Rnd2.Next(0, notesForVillage.Count)]); } }
public void EvolveSludge() { if (this.newLiquid != (byte)99) { Mutations part1 = this.ParentObject.GetPart("Mutations") as Mutations; if (!part1.HasMutation("LiquidSpitter")) { part1.AddMutation((BaseMutation) new LiquidSpitter(LiquidVolume.ComponentLiquidTypes[this.newLiquid].GetName((LiquidVolume)null).Substring(2)), 1); } LiquidSpitter mutation = part1.GetMutation("LiquidSpitter") as LiquidSpitter; mutation.extraLiquids.Add(this.newLiquid); if (mutation.extraLiquids.Count == 1 && this.newLiquid == (byte)18) { mutation.extraLiquids.Add((byte)0); } this.ComponentLiquids.Add(this.newLiquid); string displayName = this.ParentObject.DisplayName; this.ParentObject.DisplayName = string.Empty; foreach (byte componentLiquid in this.ComponentLiquids) { GameObject parentObject = this.ParentObject; parentObject.DisplayName = parentObject.DisplayName + LiquidVolume.ComponentLiquidTypes[componentLiquid].GetAdjective((LiquidVolume)null) + "&y "; } GameObject parentObject1 = this.ParentObject; parentObject1.DisplayName = parentObject1.DisplayName + Evolution.GetPrefix(this.ComponentLiquids.Count) + "sludge"; if (this.ComponentLiquids.Count >= 5) { JournalAPI.AddAccomplishment("You witnessed the rare formation of " + Grammar.A(Evolution.GetPrefix(this.ComponentLiquids.Count) + "sludge", false) + ".", "general", (string)null, -1L); } MessageQueue.AddPlayerMessage("The " + LiquidVolume.ComponentLiquidTypes[this.newLiquid].GetName((LiquidVolume)null) + " &ycatalyzes " + this.ParentObject.the + displayName + " into " + this.ParentObject.a + this.ParentObject.DisplayName + "."); bool flag = false; Body part2 = this.ParentObject.GetPart <Body>(); foreach (BodyPart bodyPart in part2.GetPart("Hand")) { if (bodyPart.Equipped == null) { flag = true; break; } } if (!flag) { this.totalHands += 2; BodyPart body = part2.GetBody(); BodyPart InsertAfter = body.AddPartAt("Pseudopod", 0, (string)null, (string)null, (string)null, (string)null, new int?(), new int?(), new int?(), new bool?(), new bool?(), new bool?(), new bool?(), new bool?(), "Hand", "Missile Weapon"); body.AddPartAt(InsertAfter, "Pseudopod", 0, (string)null, (string)null, (string)null, (string)null, new int?(), new int?(), new int?(), new bool?(), new bool?(), new bool?(), new bool?(), new bool?()); } if (this.newLiquid == (byte)0) { this.ParentObject.TakeObject("Watery Pseudopod", false, new int?(0)); } else if (this.newLiquid == (byte)1) { this.ParentObject.TakeObject("Salty Pseudopod", false, new int?(0)); } else if (this.newLiquid == (byte)2) { this.ParentObject.TakeObject("Tarry Pseudopod", false, new int?(0)); } else if (this.newLiquid == (byte)3) { this.ParentObject.TakeObject("Magmatic Pseudopod", false, new int?(0)); this.ParentObject.Statistics["HeatResistance"].BaseValue += 100; this.ParentObject.pPhysics.Temperature = 1000; } else if (this.newLiquid == (byte)4) { this.ParentObject.TakeObject("Slimy Pseudopod", false, new int?(0)); this.ParentObject.AddPart <DisarmOnHit>(new DisarmOnHit(100), true); } else if (this.newLiquid == (byte)5) { this.ParentObject.TakeObject("Oily Pseudopod", false, new int?(0)); this.ParentObject.AddPart <DisarmOnHit>(new DisarmOnHit(100), true); } else if (this.newLiquid == (byte)6) { this.ParentObject.TakeObject("Bloody Pseudopod", false, new int?(0)); this.ParentObject.AddPart <LifeDrainOnHit>(new LifeDrainOnHit("15-20", 100), true); } else if (this.newLiquid == (byte)7) { this.ParentObject.TakeObject("Acidic Pseudopod", false, new int?(0)); this.ParentObject.Statistics["AcidResistance"].BaseValue += 100; } else if (this.newLiquid == (byte)8) { this.ParentObject.TakeObject("Honeyed Pseudopod", false, new int?(0)); } else if (this.newLiquid == (byte)9) { this.ParentObject.TakeObject("Lush Pseudopod", false, new int?(0)); } else if (this.newLiquid == (byte)10) { this.ParentObject.TakeObject("Sludgy Pseudopod2", false, new int?(0)); } else if (this.newLiquid == (byte)11) { this.ParentObject.TakeObject("Gooey Pseudopod2", false, new int?(0)); } else if (this.newLiquid == (byte)12) { this.ParentObject.TakeObject("Putrid Pseudopod", false, new int?(0)); } else if (this.newLiquid == (byte)13) { this.ParentObject.TakeObject("Unctuous Pseudopod", false, new int?(0)); this.ParentObject.AddPart <DisarmOnHit>(new DisarmOnHit(100), true); } else if (this.newLiquid == (byte)14) { this.ParentObject.TakeObject("Oozing Pseudopod2", false, new int?(0)); } else if (this.newLiquid == (byte)15) { this.ParentObject.TakeObject("Spiced Pseudopod", false, new int?(0)); } else if (this.newLiquid == (byte)16) { this.ParentObject.TakeObject("Luminous Pseudopod2", false, new int?(0)); this.ParentObject.AddPart <LightSource>(new LightSource(), true); (this.ParentObject.GetPart("LightSource") as LightSource).Radius = 6; this.ParentObject.Statistics["ColdResistance"].BaseValue += 100; } else if (this.newLiquid == (byte)17) { this.ParentObject.TakeObject("Neutronic Pseudopod", false, new int?(0)); } else if (this.newLiquid == (byte)18) { this.ParentObject.TakeObject("Homogenized Pseudopod", false, new int?(0)); this.ParentObject.AddPart <CloneOnHit>(new CloneOnHit(), true); } else if (this.newLiquid == (byte)20) { this.ParentObject.TakeObject("Waxen Pseudopod", false, new int?(0)); } else if (this.newLiquid == (byte)21) { this.ParentObject.TakeObject("Inky Pseudopod", false, new int?(0)); this.ParentObject.AddPart <DisarmOnHit>(new DisarmOnHit(100), true); } else if (this.newLiquid == (byte)22) { this.ParentObject.TakeObject("Sugary Pseudopod", false, new int?(0)); } this.ParentObject.pBrain.PerformReequip(false); this.newLiquid = (byte)99; } this.isCatalyzing = false; if (this.ComponentLiquids.Count != 1) { return; } MessageQueue.AddPlayerMessage("The reacting liquids congeal into a " + this.ParentObject.ShortDisplayName + "."); this.C.AddObject(this.ParentObject); XRLCore.Core.Game.ActionManager.AddActiveObject(this.ParentObject); }
public bool Kiss(GameObject who) { if (!hasPart(ParentObject, "face")) { if (who.IsPlayer()) { Popup.Show(ParentObject.The + ParentObject.DisplayNameOnlyDirect + "&y doesn't have a face."); } return(true); } if (!hasPart(who, "face")) { if (who.IsPlayer()) { Popup.Show("You don't have a face."); } return(true); } string beguiled = ""; string hbeguiled = " &Mkissed you back&y."; if (ParentObject.GetIntProperty("BeguilingBonusApplied") > 0) { beguiled = "\n" + ParentObject.It + ParentObject.GetVerb("quake") + " with fear and manic ecstasy."; hbeguiled = " could not resist."; } else { if (kissableIfPositiveFeeling && ParentObject.pBrain.GetFeeling(who) < 55) { if (who.IsPlayer()) { Popup.Show(ParentObject.The + ParentObject.DisplayNameOnlyDirect + "&y" + ParentObject.GetVerb("shy") + " away from you."); } ParentObject.pBrain.AdjustFeeling(who, -5); if (ParentObject.pBrain.GetFeeling(who) < 0) { Popup.Show(ParentObject.The + ParentObject.DisplayNameOnlyDirect + "&Y is upset by your advances!"); } return(true); } if (!isAttractedTo(who)) { if (who.IsPlayer()) { Popup.Show(ParentObject.The + ParentObject.DisplayNameOnlyDirect + "&Y isn't attracted to you."); } ParentObject.pBrain.AdjustFeeling(who, -10); if (ParentObject.pBrain.GetFeeling(who) < 0) { Popup.Show(ParentObject.The + ParentObject.DisplayNameOnlyDirect + "&Y is upset by your advances!"); } return(true); } } if (ParentObject.GetPart <acegiak_Romancable>() != null) { if (ParentObject.GetPart <acegiak_Romancable>().patience <= 0) { ParentObject.pBrain.AdjustFeeling(who, -5); Popup.Show(ParentObject.The + ParentObject.DisplayNameOnlyDirect + "&Y doesn't want to kiss you right now."); if (ParentObject.pBrain.GetFeeling(who) < 0) { Popup.Show(ParentObject.The + ParentObject.DisplayNameOnlyDirect + "&Y is upset by your advances!"); } } ParentObject.GetPart <acegiak_Romancable>().patience--; } string verb = "kiss"; GameObject parentObject = ParentObject; IPart.XDidYToZ(who, verb, parentObject, null, null, true); if (who.IsPlayer()) { if (ParentObject.HasPropertyOrTag("SpecialKissResponse")) { Popup.Show(ParentObject.GetTag("SpecialKissResponse")); } else { KissBuff(who); Popup.Show(ParentObject.The + ParentObject.DisplayNameOnlyDirect + "&y " + ParentObject.GetPropertyOrTag("KissResponse", "&Mkisses you back") + "." + beguiled); JournalAPI.AddAccomplishment("&y You kissed " + ParentObject.a + ParentObject.DisplayNameOnlyDirect + " and " + ParentObject.it + hbeguiled, "general", null, -1L); } } ParentObject.Heartspray(); who.UseEnergy(1000, "Kissing"); ParentObject.FireEvent(Event.New("ObjectKissed", "Object", ParentObject, "Kisser", who)); return(true); }
public void Compose(GameObject who) { List <UnityEngine.GameObject> GOs = new List <UnityEngine.GameObject>(); foreach (string voice in SoundName.Split(';')) { string[] bits = voice.Split(':'); UnityEngine.GameObject gameObject; gameObject = new UnityEngine.GameObject(); gameObject.transform.position = new Vector3(0f, 0f, 1f); gameObject.name = "MusicPlayer"; gameObject.AddComponent <acegiak_AudioSequencer>(); gameObject.GetComponent <acegiak_AudioSequencer>().recordVoice = bits[0]; if (bits.Length > 1) { gameObject.GetComponent <acegiak_AudioSequencer>().recordVolume = Int32.Parse(bits[1]) / 100f; } UnityEngine.Object.DontDestroyOnLoad(gameObject); GOs.Add(gameObject); } foreach (UnityEngine.GameObject GO in GOs) { acegiak_AudioSequencer component = GO.GetComponent <acegiak_AudioSequencer>(); component.Record(); } Popup.AskString("Play with 0-9", "", 300); // acegiak_ScreenBufferMaker p = delegate(ScreenBuffer sb, int charcode) // { // ConsoleChar c = new ConsoleChar(); // c.Tile = "Tiles/sw_box.bmp"; // sb[1,1] = c; // ConsoleChar f = new ConsoleChar(); // f.Tile = "Tiles/sw_box.bmp"; // sb[3,3] = f; // //IPart.AddPlayerMessage("Boxy?"); // return sb; // }; // acegiak_CustomPopup.CustomRender(p,20,10); if (XRLCore.Core.Game.Player.Body.HasSkill("acegiak_Customs_Music")) { string songname = Popup.AskString("Name this song. (leave blank to forget)", "", 140); if (songname != null && songname.Length > 0) { acegiak_SongBook book = who.GetPart <acegiak_SongBook>(); if (book == null) { Popup.Show(who.The + who.DisplayNameOnly + " can't remember songs."); } else { acegiak_Song song = new acegiak_Song(); song.Name = songname; song.Notes = GOs[0].GetComponent <acegiak_AudioSequencer>().Print(); book.Songs.Add(song); JournalAPI.AddAccomplishment("You wrote a song: " + song.Name); JournalAPI.AddObservation(song.Name, song.Name, "Songs", null, null, true); } } } who.FireEvent(Event.New("PlayedSong", "Object", ParentObject)); }
public override bool FireEvent(Event E) { if (E.ID == "GetInventoryActions") { if ( //ParentObject.pBrain.GetFeeling(XRLCore.Core.Game.Player.Body)>5 && !ParentObject.IsPlayer()) { E.GetParameter <EventParameterGetInventoryActions>("Actions").AddAction("Gift", 'G', false, "&Wg&yift", "InvCommandGift", 10); } } if (E.ID == "InvCommandGift" && Gift(E.GetGameObjectParameter("Owner"), FromDialog: true)) { E.RequestInterfaceExit(); } if (E.ID == "PlayerBeginConversation") { if (ParentObject.pBrain.GetFeeling(XRLCore.Core.Game.Player.Body) > 0) { HandleBeginConversation(E.GetParameter <Conversation>("Conversation"), E.GetParameter <GameObject>("Speaker")); GameObject speaker = E.GetParameter <GameObject>("Speaker"); if (speaker.GetPart <acegiak_Romancable>() != null) { float patienceRate = 200f; //DEFAULT: 1200 long ticks = XRLCore.Core.Game.TimeTicks - speaker.GetPart <acegiak_Romancable>().lastseen; int newPatience = (int)Math.Floor((float)(ticks) / patienceRate); //IPart.AddPlayerMessage("patience earned:"+(newPatience).ToString()); if (speaker.GetPart <acegiak_Romancable>().lastseen == 0) { newPatience = 0; } if (newPatience > 5) { newPatience = 10; } speaker.GetPart <acegiak_Romancable>().lastseen = (int)XRLCore.Core.Game.TimeTicks; speaker.GetPart <acegiak_Romancable>().patience = speaker.GetPart <acegiak_Romancable>().patience + newPatience; //IPart.AddPlayerMessage("Ticks passed:"+(ticks).ToString()); //IPart.AddPlayerMessage("patience earned:"+(newPatience).ToString()); } // if(patience > 5 && ParentObject.pBrain.GetFeeling(XRLCore.Core.Game.Player.Body)>0 && ParentObject.pBrain.GetFeeling(XRLCore.Core.Game.Player.Body)<5){ // ParentObject.pBrain.AdjustFeeling(XRLCore.Core.Game.Player.Body,(int)Math.Min(5,patience-5)); // } } } if (E.ID == "VisitConversationNode") { if (E.GetParameter <ConversationNode>("CurrentNode") != null && E.GetParameter <ConversationNode>("CurrentNode") is acegiak_RomanceChatNode) { E.SetParameter("CurrentNode", BuildNode((acegiak_RomanceChatNode)E.GetParameter <ConversationNode>("CurrentNode"))); } } if (E.ID == "OwnerGetInventoryActions") { GameObject gameObjectParameter2 = E.GetGameObjectParameter("Object"); acegiak_Romancable romancable = gameObjectParameter2.GetPart <acegiak_Romancable>(); if (romancable != null && gameObjectParameter2.pBrain.GetFeeling(ParentObject) > 25 && gameObjectParameter2 != ParentObject) { E.GetParameter <EventParameterGetInventoryActions>("Actions").AddAction("ArrangeDate", 'r', true, "A&Wr&yrange a Date", "InvCommandArrangeDate"); } } if (E.ID == "InvCommandArrangeDate") { GameObject gameObjectParameter2 = E.GetGameObjectParameter("Object"); acegiak_Romancable romancable = gameObjectParameter2.GetPart <acegiak_Romancable>(); if (romancable != null && gameObjectParameter2.pBrain.GetFeeling(ParentObject) > 25 && gameObjectParameter2 != ParentObject) { this.date = gameObjectParameter2; Popup.Show(gameObjectParameter2.ShortDisplayName + " seems amenable to the idea."); } } if (E.ID == "OwnerGetInventoryActions") { GameObject gameObjectParameter2 = E.GetGameObjectParameter("Object"); if (date != null && date.pBrain.GetFeeling(ParentObject) > 25 && date != ParentObject) { E.GetParameter <EventParameterGetInventoryActions>("Actions").AddAction("BeginDate", 'j', true, "Invite " + this.date.ShortDisplayName + " to &Wj&yoin you", "InvCommandBeginDate"); } } if (E.ID == "InvCommandBeginDate") { GameObject GO = E.GetGameObjectParameter("Object"); acegiak_Romancable romancable = this.date.GetPart <acegiak_Romancable>(); if (romancable != null && date.pBrain.GetFeeling(ParentObject) > 25) { this.date.pBrain.PushGoal(new acegiak_WaitWith(10, ParentObject)); this.date.pBrain.PushGoal(new acegiak_DateAssess(ParentObject, GO)); this.date.pBrain.PushGoal(new MoveTo(GO, true)); E.RequestInterfaceExit(); IPart.AddPlayerMessage(date.ShortDisplayName + " comes to join you at " + GO.the + GO.ShortDisplayName); JournalAPI.AddAccomplishment("&y" + date.a + date.DisplayNameOnlyDirect + " joined you for a date at " + GO.the + GO.DisplayNameOnlyDirect, "general", null); } } if (E.ID == "CommandRemoveObject" && XRLCore.Core.Game != null && !ParentObject.IsPlayer() && ParentObject != null && ParentObject.id != null) { GameObject G = E.GetGameObjectParameter("Object"); if (G.GetPropertyOrTag("GiftedTo") == ParentObject.id && assessGift(G, ParentObject).amount > 0) { Popup.Show(ParentObject.The + ParentObject.DisplayNameOnly + " cannot bear to part with " + G.the + G.DisplayNameOnly + "."); } } return(base.FireEvent(E)); }
public override bool FireEvent(Event E) { if (E.ID == "AIBored") { if (ParentObject.GetPart <Inventory>() != null) { if (XRLCore.Core.Game.TimeTicks - lastPlayed > 100) { lastPlayed = XRLCore.Core.Game.TimeTicks; foreach (GameObject GO in ParentObject.GetPart <Inventory>().GetObjects()) { if (GO.GetPart <acegiak_Musical>() != null) { GO.FireEvent(XRL.World.Event.New("InvCommandPlayTune", "Owner", ParentObject, "Object", GO)); } } } } } if (E.ID == "ShowConversationChoices" && !ParentObject.IsPlayer()) { if (XRLCore.Core.Game.Player.Body.GetPart <acegiak_SongBook>() != null && XRLCore.Core.Game.Player.Body.HasSkill("acegiak_Customs_Music")) { //IPart.AddPlayerMessage("My tags are:" + String.Join(", ", FactionTags(ParentObject.pBrain.GetPrimaryFaction()).ToArray())); if (this.Songs.Count > 0 && !this.learnedFrom) { if (E.GetParameter <ConversationNode>("CurrentNode") != null && E.GetParameter <ConversationNode>("CurrentNode") is WaterRitualNode) { WaterRitualNode wrnode = E.GetParameter <ConversationNode>("CurrentNode") as WaterRitualNode; List <ConversationChoice> Choices = E.GetParameter <List <ConversationChoice> >("Choices") as List <ConversationChoice>; if (Choices.Where(b => b.ID == "LearnSong").Count() <= 0) { bool canlearn = XRLCore.Core.Game.PlayerReputation.get(ParentObject.pBrain.GetPrimaryFaction()) >= 50; ConversationChoice conversationChoice = new ConversationChoice(); conversationChoice.Text = (canlearn?"&G":"&K") + "Teach me to play &W" + this.Songs[0].Name + (canlearn?"&g":"&K") + " [" + (canlearn?"&C":"&r") + "-50" + (canlearn?"&g":"&K") + " reputation]"; conversationChoice.GotoID = "End"; conversationChoice.ParentNode = wrnode; conversationChoice.ID = "LearnSong"; conversationChoice.onAction = delegate() { if (!canlearn) { Popup.Show("You do not have enough reputation."); return(false); } XRLCore.Core.Game.Player.Body.GetPart <acegiak_SongBook>().Songs.Add(this.Songs[0]); this.learnedFrom = true; Popup.Show("You learned to play " + this.Songs[0].Name); JournalAPI.AddAccomplishment("You learned to play " + this.Songs[0].Name); JournalAPI.AddObservation(Faction.getFormattedName(ParentObject.pBrain.GetPrimaryFaction()) + " play a song called \"" + this.Songs[0].Name + "\"", this.Songs[0].Name, "Songs", null, null, true); XRLCore.Core.Game.PlayerReputation.modify(Factions.get(ParentObject.pBrain.GetPrimaryFaction()).Name, -50, false); return(true); }; Choices.Add(conversationChoice); Choices.Sort(new ConversationChoice.Sorter()); // wrnode.Choices.Add(conversationChoice); // wrnode.SortEndChoicesToEnd(); E.SetParameter("CurrentNode", wrnode); } } } } } return(base.FireEvent(E)); }
public bool HandleDeathEvent(IDeathEvent E) { // AddPlayerMessage("Starting Scio Grab."); var DyingEgo = E.Dying.Statistics["Ego"].Modifier; var KillerEgo = ParentObject.Statistics["Ego"].Modifier; // AddPlayerMessage("Got Ego Parameters."); var OwnersLevel = ParentObject.Statistics["Level"].Value; var TargetsLevel = E.Dying.Statistics["Level"].Value; // AddPlayerMessage("Got Level Parameters."); var LevelDifference = TargetsLevel - OwnersLevel; var DevourNumerator = Stat.Random(1, 100); var DevourChance = DevourNumerator <= 9 + Level + (LevelDifference * 0.50); // AddPlayerMessage("Setting Varitability."); var Killed = E.Dying; // AddPlayerMessage("Got target"); // AddPlayerMessage("Devour Roll: " + DevourNumerator); if (E.Killer == ParentObject && E.Killer.IsPlayer() && DyingEgo > KillerEgo) { // AddPlayerMessage("Setting Kill Bool."); if (DevourChance) { // AddPlayerMessage("Devour Chance Procced"); if (Popup.ShowYesNo("&yAt the moment of victory, your swelling ego curves the psychic aether and causes the psyche of " + Killed.the + Killed.ShortDisplayName + "&y, to collide with your own. As the weaker of the two, its binding energy is exceeded and it explodes. Would you like to encode its psionic bits on the holographic boundary of your own psyche? \n\n(+1 Ego permanently)") == DialogResult.Yes) { // AddPlayerMessage("You Chose Yes"); IComponent <GameObject> .ThePlayer.Statistics["Ego"].BaseValue += 1; Popup.Show("&yYou encode the psyche of " + Killed.the + Killed.DisplayNameOnlyDirect + " and gain +&C1 &YEgo&y!"); JournalAPI.AddAccomplishment("You slew " + Killed.the + Killed.DisplayNameOnlyDirect + " and encoded their psyche's psionic bits on the holographic boundary of your own psyche.", "After a climactic battle of wills, =name= slew " + Killed.the + Killed.DisplayNameOnlyDirect + " and absorbed " + Killed.its + " psyche, thickening toward Godhood.", "general", JournalAccomplishment.MuralCategory.Slays, JournalAccomplishment.MuralWeight.High, null, -1L); } else { Popup.Show("&yYou pause as the psyche of " + Killed.the + Killed.DisplayNameOnlyDirect + " radiates into nothingness."); JournalAPI.AddAccomplishment("You slew " + Killed.the + Killed.DisplayNameOnlyDirect + " and watched their psyche radiate into nothingness.", "After a climactic battle of wills, =name= slew " + Killed.the + Killed.DisplayNameOnlyDirect + " and watched " + Killed.its + " their psyche radiate into nothingness.", "general", JournalAccomplishment.MuralCategory.Slays, JournalAccomplishment.MuralWeight.Medium, null, -1L); } } else { JournalAPI.AddAccomplishment("You slew " + Killed.DisplayNameOnly + ".", "After a climactic battle of wills, =name= slew " + Killed.the + Killed.DisplayNameOnlyDirect + ".", "general", JournalAccomplishment.MuralCategory.Slays, JournalAccomplishment.MuralWeight.Medium, null, -1L); } } else if (E.Dying == ParentObject && ParentObject.IsPlayer()) { if (DevourChance) { string value = (E.Killer.pBrain.GetPrimaryFaction() == "Seekers") ? "You were resorbed into the Mass Mind." : ((!DevourChance) ? ("You were killed by " + ParentObject.DisplayNameOnly + "&Y.") : ("Your psyche exploded, and its psionic bits were encoded on the holographic boundary surrounding the psyche of " + Grammar.MakePossessive(ParentObject.DisplayNameOnly) + "&Y.")); E.Reason = value; } } else if (E.Killer == ParentObject && !E.Killer.IsPlayer() && DyingEgo > KillerEgo) { if (DevourChance) { ParentObject.Statistics["Ego"].BaseValue += 1; ParentObject.ParticleBlip("{{violet|*}}", 1, true); } } return(true); }