/// <summary> /// 初始化每局公共信息 /// </summary>c private void InitPublicInfo() { CurrentTotal = 0; //初始化 CurrentTurn = 1; //初始化轮次 JoinSeats.Clear(); //次序控制 PreSeatIsLook = false; //上家是否看牌 PreSeatAmount = ChipInAmount; //最近下注积分 // IsChipinClose = false; // IsWinnerStage = false; CurrentStage = EStage.CanChipIning; WinnerSeat = null; CheckDateTime = DateTime.Now; }