/// <summary>
 /// 初始化每局公共信息
 /// </summary>c
 private void InitPublicInfo()
 {
     CurrentTotal = 0;             //初始化
     CurrentTurn  = 1;             //初始化轮次
     JoinSeats.Clear();            //次序控制
     PreSeatIsLook = false;        //上家是否看牌
     PreSeatAmount = ChipInAmount; //最近下注积分
     //  IsChipinClose = false;
     // IsWinnerStage = false;
     CurrentStage  = EStage.CanChipIning;
     WinnerSeat    = null;
     CheckDateTime = DateTime.Now;
 }