public void DestroyEvent() { if (joinRoomMeditor != null) { RemoveMediator(JoinRoomMeditor.NAME); joinRoomMeditor.RemoveEvent(); joinRoomMeditor = null; } }
public void StartUp(GameObject root) { if (joinRoomMeditor == null) { joinRoomMeditor = new JoinRoomMeditor(); RegisterMediator(joinRoomMeditor); } joinRoomMeditor.Init(root); }