public string AssertJoinGame(String userToken, int code = 200) { JoinGamePOST userJoinPost = new JoinGamePOST { userToken = userToken }; JoinGamePOSTTestResponse joinResponse = POST_JoinGame(userJoinPost).Result; HttpStatusCode statusCode = joinResponse.ResponseCode; Assert.AreEqual(code, (int)statusCode); if (IsOK(joinResponse.ResponseCode)) { return(joinResponse.Response.gameToken); } else { Assert.AreEqual(code, (int)joinResponse.ResponseCode); return(null); } }
/// <summary> /// Issues a /joingame POST call to a <see cref = "BoggleService" /> and returns the result. /// </summary> /// <param name = "joinGame">A <see cref = "JoinGamePOST" /> object representing the user to add to a game.</param> /// <returns>A <see cref = "JoinGamePOSTTestResponse" /> object indicating the result of the /joingame request.</returns> public static async Task <JoinGamePOSTTestResponse> POST_JoinGame(JoinGamePOST joinGame) { using (HttpClient client = CreateClient()) { StringContent content = new StringContent(JsonConvert.SerializeObject(joinGame), Encoding.UTF8, "application/json"); HttpResponseMessage response = await client.PostAsync("/Boggle.svc/joingame", content); if (!response.IsSuccessStatusCode) { return(new JoinGamePOSTTestResponse { ResponseCode = response.StatusCode, Response = null }); } return(new JoinGamePOSTTestResponse { ResponseCode = response.StatusCode, Response = JsonConvert.DeserializeObject <JoinGameResponse>(await response.Content.ReadAsStringAsync()) }); } }