Exemple #1
0
 private void JoinGame_Click(object sender, RoutedEventArgs e)
 {
     joinGameDialog                = new JoinGameDialog();
     joinGameDialog.Find.Click    += Find_Click;
     joinGameDialog.Confirm.Click += Confirm_Click_join;
     joinGameDialog.Quit.Click    += Quit_Click;
     joinGameDialog.Closed        += (object a, EventArgs b) =>
     {
         try
         {
             networkcontrol.JoinGame_thread.Abort();
             networkcontrol.LinkServer_thread.Abort();
         }
         catch (Exception ex) { };
     };
     joinGameDialog.Owner = this;
     joinGameDialog.ShowDialog();
 }
Exemple #2
0
 private void JoinGame_Click( object sender, RoutedEventArgs e )
 {
     joinGameDialog = new JoinGameDialog();
     joinGameDialog.Find.Click += Find_Click;
     joinGameDialog.Confirm.Click += Confirm_Click_join;
     joinGameDialog.Quit.Click += Quit_Click;
     joinGameDialog.Closed += ( object a, EventArgs b ) =>
     {
         try
         {
             networkcontrol.JoinGame_thread.Abort();
             networkcontrol.LinkServer_thread.Abort();
         }
         catch ( Exception ex ) { };
     };
     joinGameDialog.Owner = this;
     joinGameDialog.ShowDialog();
 }