private void OnTriggerEnter2D(Collider2D other) { GruntScript grunt = other.GetComponent <GruntScript>(); JohnMovement john = other.GetComponent <JohnMovement>(); if (grunt != null) { grunt.Hit(); } if (john != null) { john.Hit(); } DestroyBullet(); }
private void OnTriggerEnter2D(Collider2D other) { GruntScript grunt = other.GetComponent <GruntScript>(); JohnMovement john = other.GetComponent <JohnMovement>(); if (other.CompareTag("enemy")) { grunt.Hit(); } if (other.name == "John") { john.Hit(); } DestroyBullet(); }