protected override bool Receive(object message)
        {
            if (message is SetJobQueueConfiguration)
            {
                var config = message as SetJobQueueConfiguration;
                WorkerCount     = config.NumWorkers;
                QueueName       = config.QueueName;
                JobQueueActor   = Context.ActorOf(config.QueueProps, "jobQueue");
                WorkerProps     = config.WorkerProps;
                AggressiveSweep = config.AggressiveSweep;
                WorkerRouterRef = Context.ActorOf(WorkerProps.WithRouter(new RoundRobinPool(WorkerCount)), "workerPool");
                Context.Sender.Tell(new Configured());
            }
            else if (message is ShutDownQueues)
            {
                ShutdownRequester = Context.Sender;
                ShuttingDown      = true;
                //Tell all of the children to stop what they're doing.
                WorkerRouterRef.Tell(new Broadcast(new ShutDownQueues()));
            }
            else if (message is QueueShutDown)
            {
                ShutdownCount        = ShutdownCount + 1;
                SaturationPulseCount = 0;
                if (ShutdownCount == WorkerCount)
                {
                    //We Do this ask to make sure that all DB commands from the queues have been flushed.
                    var storeShutdown = JobQueueActor.Ask(new ShutDownQueues()).Result as QueueShutDown;
                    //Tell our requester that we are truly done.
                    ShutdownRequester.Tell(new QueueShutDown());
                }
            }
            else if ((message is JobSweep || message is SilentRetrySweep) && !ShuttingDown)
            {
                HandleSweep(message);
            }
            else if (message is JobSuceeded)
            {
                var msg = (JobSuceeded)message;
                JobQueueActor.Tell(new MarkJobSuccess(msg.JobData.JobId));
                PendingItems = PendingItems - 1;
                try
                {
                    OnJobSuccess(msg);
                }
                catch (Exception ex)
                {
                    Context.System.Log.Error(ex, "Error Running OnJobSuccess Handler for Queue {0}, job {1}", QueueName, msg.JobData.JobId);
                }
            }
            else if (message is JobFailed)
            {
                var msg = message as JobFailed;
                PendingItems = PendingItems - 1;
                if (msg.JobData.RetryParameters == null || msg.JobData.RetryParameters.MaxRetries <= msg.JobData.RetryParameters.RetryCount)
                {
                    JobQueueActor.Tell(new MarkJobFailed(msg.JobData.JobId));

                    try
                    {
                        OnJobFailed(msg);
                    }
                    catch (Exception ex)
                    {
                        Context.System.Log.Error(ex, "Error Running OnJobFailed Handler for Queue {0}, job {1}", QueueName, msg.JobData.JobId);
                    }
                }
                else
                {
                    JobQueueActor.Tell(new MarkJobInRetryAndIncrement(msg.JobData.JobId, DateTime.Now));
                    try
                    {
                        OnJobRetry(msg);
                    }
                    catch (Exception ex)
                    {
                        Context.System.Log.Error(ex, "Error Running OnJobRetry Handler for Queue {0}, job {1}", QueueName, msg.JobData.JobId);
                    }
                }
            }
            else
            {
                return(OnCustomMessage(message));
            }
            return(true);
        }
        private void HandleSweep(object message)
        {
            //Naieve Backpressure:
            if (PendingItems < WorkerCount * 2)
            {
                SaturationStartTime  = null;
                SaturationPulseCount = 0;
                IEnumerable <IOddJobWithMetadata> jobsToQueue = null;
                try
                {
                    jobsToQueue =
                        JobQueueActor.Ask(new GetJobs(QueueName, WorkerCount), TimeSpan.FromSeconds(30)).Result as
                        IEnumerable <IOddJobWithMetadata>;
                }
                catch (Exception ex)
                {
                    Context.System.Log.Error(ex, "Timeout Retrieving data for Queue {0}", QueueName);
                    try
                    {
                        OnQueueTimeout(ex);
                    }
                    catch (Exception)
                    {
                        Context.System.Log.Error(ex, "Error Running OnQueueTimeout Handler for Queue {0}",
                                                 QueueName);
                    }
                }

                if (jobsToQueue != null)
                {
                    foreach (var job in jobsToQueue)
                    {
                        if (job.TypeExecutedOn == null)
                        {
                            try
                            {
                                JobQueueActor.Tell(new MarkJobFailed(job.JobId));
                                OnJobTypeMissing(job);
                            }
                            catch (Exception ex)
                            {
                                Context.System.Log.Error(ex, "Error Running OnQueueTimeout Handler for Queue {0}", QueueName);
                            }
                        }
                        else
                        {
                            WorkerRouterRef.Tell(new ExecuteJobRequest(job));
                            JobQueueActor.Tell(new MarkJobInProgress(job.JobId));
                            PendingItems = PendingItems + 1;
                        }
                    }
                }
            }
            else
            {
                if (message is JobSweep)
                {
                    SaturationStartTime           = SaturationStartTime ?? DateTime.Now;
                    SaturationPulseCount          = SaturationPulseCount + 1;
                    QueueLifeSaturationPulseCount = QueueLifeSaturationPulseCount + 1;
                    try
                    {
                        OnJobQueueSaturated(SaturationStartTime.Value, SaturationPulseCount,
                                            QueueLifeSaturationPulseCount);
                    }
                    catch (Exception ex)
                    {
                        Context.System.Log.Error(ex,
                                                 "Error Running OnJobQueueSaturated Handler for Queue {0}, Saturation Start Time : {1}, number of Saturated pulses {2}, Total Saturated Pulses for Life of Queue: {3}",
                                                 QueueName, SaturationStartTime.ToString(), SaturationPulseCount,
                                                 QueueLifeSaturationPulseCount);
                    }
                }

                if (AggressiveSweep)
                {
                    Context.Self.Tell(new SilentRetrySweep());
                }
            }
        }