public override void Deserialize(IDataReader reader) { uint num = (uint)reader.ReadUShort(); for (int index = 0; (long)index < (long)num; ++index) { JobExperience jobExperience = new JobExperience(); jobExperience.Deserialize(reader); this.experiencesUpdate.Add(jobExperience); } }
public override void Deserialize(IDataReader reader) { var experiencesUpdateCount = reader.ReadUShort(); ExperiencesUpdate = new List <JobExperience>(); for (var experiencesUpdateIndex = 0; experiencesUpdateIndex < experiencesUpdateCount; experiencesUpdateIndex++) { var objectToAdd = new JobExperience(); objectToAdd.Deserialize(reader); ExperiencesUpdate.Add(objectToAdd); } }
public override void Deserialize(ICustomDataInput reader) { var countExperiencesUpdate = reader.ReadShort(); ExperiencesUpdate = new List <JobExperience>(); for (short i = 0; i < countExperiencesUpdate; i++) { JobExperience type = new JobExperience(); type.Deserialize(reader); ExperiencesUpdate.Add(type); } }
public override void Deserialize(IDataReader reader) { int experiencesUpdateCount = reader.ReadUShort(); int experiencesUpdateIndex; m_experiencesUpdate = new System.Collections.Generic.List <JobExperience>(); for (experiencesUpdateIndex = 0; (experiencesUpdateIndex < experiencesUpdateCount); experiencesUpdateIndex = (experiencesUpdateIndex + 1)) { JobExperience objectToAdd = new JobExperience(); objectToAdd.Deserialize(reader); m_experiencesUpdate.Add(objectToAdd); } }
public void Deserialize(IDataReader reader) { ExperiencesUpdate = new JobExperience(); ExperiencesUpdate.Deserialize(reader); }
public override void Deserialize(IDataReader reader) { m_experiencesUpdate = new JobExperience(); m_experiencesUpdate.Deserialize(reader); }
public override void Deserialize(ICustomDataInput reader) { m_experiencesUpdate = new JobExperience(); m_experiencesUpdate.Deserialize(reader); }