static void Main(string[] args) { string A, B, C, D, E, F, G, H; string Aa, Bb, Cc, Dd, Ee, Ff, Gg, Hh, Ii, Jj, Kk, Ll, Mm, Nn, Oo; String[] ArrStr = new String[7]; A = "Rizky Khapidsyah"; B = "Nama Saya : "; C = A.Insert(0, B); D = " itu siapa?"; E = A.Insert(16, D); F = "Ini Adalah: "; G = "Hari Rabu"; H = G.Replace("Rabu", "Jum'at"); ArrStr[0] = "Senin"; ArrStr[1] = "Selasa"; ArrStr[2] = "Rabu"; ArrStr[3] = "Kamis"; ArrStr[4] = "Jum'at"; ArrStr[5] = "Sabtu"; ArrStr[6] = "Minggu"; /* Saya Sengaja tidak menggunakan variabel array untuk bagian ini (Aa, Bb, Cc dst..), agar kebih mudah dipahami. * Namun lebih disarankan menggunakan array dan statement for jika bekerja di lingkungan komersil */ Aa = ", "; Bb = "."; Cc = Bb.Insert(0, ArrStr[6]); Dd = Cc.Insert(0, Aa); Ee = Dd.Insert(0, ArrStr[5]); Ff = Ee.Insert(0, Aa); Gg = Ff.Insert(0, ArrStr[4]); Hh = Gg.Insert(0, Aa); Ii = Hh.Insert(0, ArrStr[3]); Jj = Ii.Insert(0, Aa); Kk = Jj.Insert(0, ArrStr[2]); Ll = Kk.Insert(0, Aa); Mm = Ll.Insert(0, ArrStr[1]); Nn = Mm.Insert(0, Aa); Oo = Nn.Insert(0, ArrStr[0]); Console.WriteLine(A); Console.WriteLine(A.Length); Console.WriteLine(A.IndexOf('p')); Console.WriteLine(A[9]); Console.WriteLine(C); Console.WriteLine(E); Console.WriteLine(Oo); Console.WriteLine(F, G); Console.WriteLine(H); if (!H.Contains("Kamis")) { Console.WriteLine("Tidak Ditemukan Hari: Kamis"); } else { Console.WriteLine("Ditemukan Hari: Kamis"); } H = H.Remove(2); Console.WriteLine(H); Console.ReadLine(); }
static void Main(string[] args) { #region 简单工厂 var add = Factory.GetOperat("1"); var sub = Factory.GetOperat("2"); #endregion Console.WriteLine("------------------------------"); #region 单例模式 Singleton.GetInstance(); var s1 = Singleton1.Instance; var s2 = Singleton2.Instance; #endregion Console.WriteLine("------------------------------"); #region 抽象工程模式 // ef 打开和关闭 AbstractFactory efFactory = new EfFactory(); efFactory.CreateOpen().Print(); efFactory.CreateClose().Print(); // dapper 打开和关闭 AbstractFactory dapperFactory = new DapperFactory(); dapperFactory.CreateOpen().Print(); dapperFactory.CreateClose().Print(); #endregion Console.WriteLine("------------------------------"); #region 建造者模式 var director = new Director(); var saiyanBuilder = new SaiyanBuilder(); var naimBuilder = new NaimBuilder(); director.Construct(saiyanBuilder); // 组装赛亚人 var saiyanPerson = saiyanBuilder.GetPerson(); saiyanPerson.Show(); // 组装那美克人 director.Construct(naimBuilder); var naimPerson = naimBuilder.GetPerson(); naimPerson.Show(); #endregion Console.WriteLine("------------------------------"); #region 原型模式 var mingren1 = new MingrenPrototype(); var mingren2 = mingren1.Clone() as MingrenPrototype; //mingren1 负责攻击 mingren1.Attack(); //mingren2 负责保护 mingren2?.Protect(); #endregion Console.WriteLine("------------------------------"); #region 适配器模式 //类的适配器模式 var baiduMap = new BaiduAdapter(); baiduMap.Gen(); //对象的适配器模式 var baiduMap1 = new BaiduAdapter1(); baiduMap1.Gen(); #endregion Console.WriteLine("------------------------------"); #region 桥接模式 DbControlAbstract dbControlAbstract = new DbControl(); // Sql Server dbControlAbstract.Db = new SqlServerDb(); dbControlAbstract.Open(); dbControlAbstract.Add(); dbControlAbstract.Close(); // MySql dbControlAbstract.Db = new MySqlDb(); dbControlAbstract.Open(); dbControlAbstract.Add(); dbControlAbstract.Close(); #endregion Console.WriteLine("------------------------------"); #region 装饰者模式 // SqlServerDbHelper DbHelper dbHelper = new SqlServerDbHelper(); // check Decorator decorator = new CheckDecorator(dbHelper); decorator.Add(); #endregion Console.WriteLine("------------------------------"); #region 组合模式 //透明式 Car car = new Motorcycle(); car.Travel(); car.Two(new SuvCar()); car.Ten(new SuvCar()); car = new SuvCar(); car.Travel(); car.Two(new SuvCar()); car.Ten(new SuvCar()); //安全式 Car1 car1 = new Motorcycle1(); car1.Travel(); Car1 bus = new Bus(); bus.Travel(); ((FourCar)bus).Two(new Bus()); ((FourCar)bus).Ten(new Bus()); #endregion Console.WriteLine("------------------------------"); #region 外观模式 var facade = new Facade(); facade.Buy(); #endregion Console.WriteLine("------------------------------"); #region 享元模式 foreach (var item in new[] { "a", "b", "c", "a", "b" }) { var flyweight = FlyweightFactory.GetFlyweight(item); flyweight.Operation(1); } Console.WriteLine(FlyweightFactory.DicFlyweight.Count); #endregion Console.WriteLine("------------------------------"); #region 代理模式 var proxy = new Proxy(); proxy.Do("上网"); #endregion Console.WriteLine("------------------------------"); #region 模板方法模式 var chain = new ChinaBank(); chain.Get(); var shBank = new ShanghaiBank(); shBank.Get(); #endregion Console.WriteLine("------------------------------"); #region 命令模式 var r = new Receiver1(); var c = new CommandImp(r); var i = new Invoke(c); i.ExecuteCommand(); #endregion Console.WriteLine("------------------------------"); #region 迭代器模式 ICollection list = new Collection(); var iterator = list.GetIterator(); while (iterator.MoveNext()) { var j = (int)iterator.GetCurrent(); Console.WriteLine(j.ToString()); iterator.Next(); } #endregion Console.WriteLine("------------------------------"); #region 观察者模式 HousingDeveloper hd = new WuhanHousingDeveloper(); hd.Add(new NoHouseObserver("A")); hd.Add(new NoHouseObserver("B")); hd.Add(new NoHouseObserver("C")); hd.Add(new HasHouseObserver("D")); hd.Add(new HasHouseObserver("E")); hd.Add(new HasHouseObserver("F")); hd.Notify(); #endregion Console.WriteLine("------------------------------"); #region 中介者模式 var buyer = new Buyer(); var seller = new Seller(); var mediator = new MediatorImp(buyer, seller); buyer.MoneyChange(5, mediator); seller.MoneyChange(10, mediator); #endregion Console.WriteLine("------------------------------"); #region 状态模式 var user = new User("admin"); for (var j = 0; j < 10; j++) { user.Recharge(20 * j); } #endregion Console.WriteLine("------------------------------"); #region 策略模式 var context = new NotifyContext(new EmailStragety()); context.Send("新的消息"); context.Stragety = new SmsStragety(); context.Send("第二条消息"); #endregion Console.WriteLine("------------------------------"); #region 责任链模式 var leaveRequest1 = new LeaveRequest("张三", 1); var leaveRequest2 = new LeaveRequest("李四", 4); var leaveRequest3 = new LeaveRequest("王五", 7); var leaveRequest4 = new LeaveRequest("赵六", 11); Approver projectManager = new ProjectManager("项目管理者"); Approver departManager = new DepartManager("部门管理者"); Approver ceo = new Ceo("CEO"); // 设置责任链 projectManager.NextApprover = departManager; departManager.NextApprover = ceo; // 处理请求 projectManager.ProcessRequest(leaveRequest1); projectManager.ProcessRequest(leaveRequest2); projectManager.ProcessRequest(leaveRequest3); projectManager.ProcessRequest(leaveRequest4); #endregion Console.WriteLine("------------------------------"); #region 访问者模式 Visitor visitor = new VisitorImp(); var app = new AppStructure(visitor); FinancialManagement financialManagement = new Bank(); financialManagement.SaveMoney(); app.Process(financialManagement); financialManagement = new Yeb(); financialManagement.SaveMoney(); app.Process(financialManagement); financialManagement = new Jj(); financialManagement.SaveMoney(); app.Process(financialManagement); #endregion Console.WriteLine("------------------------------"); #region 备忘录模式 var persons = new List <ContactPerson>() { new ContactPerson { Name = "A", MobileNumber = "13533332222" }, new ContactPerson { Name = "B", MobileNumber = "13966554433" }, new ContactPerson { Name = "C", MobileNumber = "13198765544" } }; //手机名单发起人 var mobileOriginator = new MobileBackOriginator(persons); mobileOriginator.Show(); // 创建备忘录并保存备忘录对象 var manager = new MementoManager { ContactPersonMemento = mobileOriginator.CreateMemento() }; // 更改发起人联系人列表 Console.WriteLine("----移除最后一个联系人--------"); mobileOriginator.ContactPersonList.RemoveAt(2); mobileOriginator.Show(); // 恢复到原始状态 Console.WriteLine("-------恢复联系人列表------"); mobileOriginator.RestoreMemento(manager.ContactPersonMemento); mobileOriginator.Show(); #endregion #region 解释器模式 Console.WriteLine("------------------------------"); const string roman = "六千四百五十二"; var interpreterContext = new InterpreterContext(roman); var tree = new ArrayList { new GeExpression(), new ShiExpression(), new BaiExpression(), new QianExpression() }; foreach (Expression exp in tree) { exp.Interpreter(interpreterContext); } Console.Write(interpreterContext.Data); #endregion Console.ReadKey(); }