Exemple #1
0
 private void Start()
 {
     _thisRect        = this.GetComponent <RectTransform>();
     _canvas          = GetComponentInParent <Canvas>();
     jg               = GetComponentInParent <JigsawGenerator>();
     IsReachAStandard = ReachAStandard;
 }
Exemple #2
0
    public JigsawTileParent parentTile; //吸附后父物体对象

    void Start()
    {
        _canvas   = GetComponentInParent <Canvas>();
        _thisRect = GetComponent <RectTransform>();
        _bgRect   = this.transform.parent.parent.Find("bg").transform as RectTransform;
        min_x     = _bgRect.transform.Find("left").gameObject;
        max_x     = _bgRect.transform.Find("right").gameObject;
        min_y     = _bgRect.transform.Find("down").gameObject;
        max_y     = _bgRect.transform.Find("up").gameObject;
        jg        = GetComponentInParent <JigsawGenerator>();
    }