protected override void LoadContent() { JadeCameraManager.LoadContent(GraphicsDevice); JadeObjectManager.RootNode.LoadContent(GraphicsDevice, Content); JadeShaderManager.LoadContent(GraphicsDevice, Content); base.LoadContent(); }
void Window_ClientSizeChanged(object sender, System.EventArgs e) { GDM.PreferredBackBufferWidth = Window.ClientBounds.Width; GDM.PreferredBackBufferHeight = Window.ClientBounds.Height; JadeCameraManager.UpdateViewports(GraphicsDevice.Viewport); }