public void SetJXBAngle(JXBAngleData data)
    {
        if (sceneObject.jxbJoints.Count ==5)
        {
            sceneObject.jxbJoints[0].localEulerAngles = new Vector3(0, data.joint1_YAxis_Angle, 0);
            sceneObject.jxbJoints[1].localEulerAngles = new Vector3(0, 0, data.joint2_ZAxis_Angle);
            sceneObject.jxbJoints[2].localEulerAngles = new Vector3(0, 0, data.joint3_ZAxis_Angle);
            sceneObject.jxbJoints[3].localEulerAngles = new Vector3(data.joint4_XAxis_Angle, 0, 0);
            sceneObject.jxbJoints[4].localEulerAngles = new Vector3(0, 0, data.joint5_ZAxis_Angle);

        }
    }
 public ReceiveInitData()
 {
     goodInfo     = new GoodData();
     jxbAngleInfo = new JXBAngleData();
     simulateInfo = new SimulateData();
 }