Exemple #1
0
 public SlaveClient(string IP, int Port = 9999)
 {
     Client = new JSONSocketClient(IP, Port);
     Info   = new SlaveInfo {
         MachineName = $"{ArcadeGameStartAndStopService.MainConfig.MachineName}:{ArcadeGameStartAndStopService.MainConfig.MachineGUID}", IP = Client.AddressInfo.Address.ToString(), Port = Client.AddressInfo.Port.ToString()
     };
     Client.OnMessageReceived = OnMessageReceived;
     Client.OnDisconnect     += Disconnected;
     Console.WriteLine("Connected");
 }
 public SlaveClient(string IP, int Port = 9999)
 {
     Debug += 1;
     Client = new JSONSocketClient(IP, Port);
     Info   = new SlaveInfo {
         MachineName = $"Test Machine{Debug}", IP = Client.AddressInfo.Address.ToString(), Port = Client.AddressInfo.Port.ToString()
     };
     Client.OnMessageReceived = OnMessageReceived;
     Client.OnDisconnect     += Disconnected;
     Console.WriteLine("Connected");
 }
Exemple #3
0
 private void Disconnected(JSONSocketClient DisconnectingEntity)
 {
     Console.WriteLine("Disconnected");
 }