static void Particle_randomSeed(JSVCall vc) { if (vc.bGet) { UnityEngine.ParticleSystem.Particle _this = (UnityEngine.ParticleSystem.Particle)vc.csObj; var result = _this.randomSeed; JSApi.setUInt32((int)JSApi.SetType.Rval, (System.UInt32)(result)); } else { System.UInt32 arg0 = (System.UInt32)JSApi.getUInt32((int)JSApi.GetType.Arg); UnityEngine.ParticleSystem.Particle _this = (UnityEngine.ParticleSystem.Particle)vc.csObj; _this.randomSeed = arg0; JSMgr.changeJSObj(vc.jsObjID, _this); } }
static void CollisionModule_radiusScale(JSVCall vc) { if (vc.bGet) { UnityEngine.ParticleSystem.CollisionModule _this = (UnityEngine.ParticleSystem.CollisionModule)vc.csObj; var result = _this.radiusScale; JSApi.setSingle((int)JSApi.SetType.Rval, (System.Single)(result)); } else { System.Single arg0 = (System.Single)JSApi.getSingle((int)JSApi.GetType.Arg); UnityEngine.ParticleSystem.CollisionModule _this = (UnityEngine.ParticleSystem.CollisionModule)vc.csObj; _this.radiusScale = arg0; JSMgr.changeJSObj(vc.jsObjID, _this); } }
static void CollisionModule_mode(JSVCall vc) { if (vc.bGet) { UnityEngine.ParticleSystem.CollisionModule _this = (UnityEngine.ParticleSystem.CollisionModule)vc.csObj; var result = _this.mode; JSApi.setEnum((int)JSApi.SetType.Rval, (int)result); } else { UnityEngine.ParticleSystemCollisionMode arg0 = (UnityEngine.ParticleSystemCollisionMode)JSApi.getEnum((int)JSApi.GetType.Arg); UnityEngine.ParticleSystem.CollisionModule _this = (UnityEngine.ParticleSystem.CollisionModule)vc.csObj; _this.mode = arg0; JSMgr.changeJSObj(vc.jsObjID, _this); } }
static void RenderTargetSetup_cubemapFace(JSVCall vc) { if (vc.bGet) { UnityEngine.RenderTargetSetup _this = (UnityEngine.RenderTargetSetup)vc.csObj; var result = _this.cubemapFace; JSApi.setEnum((int)JSApi.SetType.Rval, (int)result); } else { UnityEngine.CubemapFace arg0 = (UnityEngine.CubemapFace)JSApi.getEnum((int)JSApi.GetType.Arg); UnityEngine.RenderTargetSetup _this = (UnityEngine.RenderTargetSetup)vc.csObj; _this.cubemapFace = arg0; JSMgr.changeJSObj(vc.jsObjID, _this); } }
static void CollisionModule_collidesWith(JSVCall vc) { if (vc.bGet) { UnityEngine.ParticleSystem.CollisionModule _this = (UnityEngine.ParticleSystem.CollisionModule)vc.csObj; var result = _this.collidesWith; JSMgr.datax.setObject((int)JSApi.SetType.Rval, result); } else { UnityEngine.LayerMask arg0 = (UnityEngine.LayerMask)JSMgr.datax.getObject((int)JSApi.GetType.Arg); UnityEngine.ParticleSystem.CollisionModule _this = (UnityEngine.ParticleSystem.CollisionModule)vc.csObj; _this.collidesWith = arg0; JSMgr.changeJSObj(vc.jsObjID, _this); } }
static void Keyframe_tangentMode(JSVCall vc) { if (vc.bGet) { UnityEngine.Keyframe _this = (UnityEngine.Keyframe)vc.csObj; var result = _this.tangentMode; JSApi.setInt32((int)JSApi.SetType.Rval, (System.Int32)(result)); } else { System.Int32 arg0 = (System.Int32)JSApi.getInt32((int)JSApi.GetType.Arg); UnityEngine.Keyframe _this = (UnityEngine.Keyframe)vc.csObj; _this.tangentMode = arg0; JSMgr.changeJSObj(vc.jsObjID, _this); } }
static void RenderTargetSetup_depth(JSVCall vc) { if (vc.bGet) { UnityEngine.RenderTargetSetup _this = (UnityEngine.RenderTargetSetup)vc.csObj; var result = _this.depth; JSMgr.datax.setObject((int)JSApi.SetType.Rval, result); } else { UnityEngine.RenderBuffer arg0 = (UnityEngine.RenderBuffer)JSMgr.datax.getObject((int)JSApi.GetType.Arg); UnityEngine.RenderTargetSetup _this = (UnityEngine.RenderTargetSetup)vc.csObj; _this.depth = arg0; JSMgr.changeJSObj(vc.jsObjID, _this); } }
// properties static void CharacterInfo_advance(JSVCall vc) { if (vc.bGet) { UnityEngine.CharacterInfo _this = (UnityEngine.CharacterInfo)vc.csObj; var result = _this.advance; JSApi.setInt32((int)JSApi.SetType.Rval, (System.Int32)(result)); } else { System.Int32 arg0 = (System.Int32)JSApi.getInt32((int)JSApi.GetType.Arg); UnityEngine.CharacterInfo _this = (UnityEngine.CharacterInfo)vc.csObj; _this.advance = arg0; JSMgr.changeJSObj(vc.jsObjID, _this); } }
static void JointMotor2D_maxMotorTorque(JSVCall vc) { if (vc.bGet) { UnityEngine.JointMotor2D _this = (UnityEngine.JointMotor2D)vc.csObj; var result = _this.maxMotorTorque; JSApi.setSingle((int)JSApi.SetType.Rval, (System.Single)(result)); } else { System.Single arg0 = (System.Single)JSApi.getSingle((int)JSApi.GetType.Arg); UnityEngine.JointMotor2D _this = (UnityEngine.JointMotor2D)vc.csObj; _this.maxMotorTorque = arg0; JSMgr.changeJSObj(vc.jsObjID, _this); } }
static void CharacterInfo_uvTopLeft(JSVCall vc) { if (vc.bGet) { UnityEngine.CharacterInfo _this = (UnityEngine.CharacterInfo)vc.csObj; var result = _this.uvTopLeft; JSApi.setVector2S((int)JSApi.SetType.Rval, result); } else { UnityEngine.Vector2 arg0 = (UnityEngine.Vector2)JSApi.getVector2S((int)JSApi.GetType.Arg); UnityEngine.CharacterInfo _this = (UnityEngine.CharacterInfo)vc.csObj; _this.uvTopLeft = arg0; JSMgr.changeJSObj(vc.jsObjID, _this); } }
static void CharacterInfo_style(JSVCall vc) { if (vc.bGet) { UnityEngine.CharacterInfo _this = (UnityEngine.CharacterInfo)vc.csObj; var result = _this.style; JSApi.setEnum((int)JSApi.SetType.Rval, (int)result); } else { UnityEngine.FontStyle arg0 = (UnityEngine.FontStyle)JSApi.getEnum((int)JSApi.GetType.Arg); UnityEngine.CharacterInfo _this = (UnityEngine.CharacterInfo)vc.csObj; _this.style = arg0; JSMgr.changeJSObj(vc.jsObjID, _this); } }
static void LOD_fadeTransitionWidth(JSVCall vc) { if (vc.bGet) { UnityEngine.LOD _this = (UnityEngine.LOD)vc.csObj; var result = _this.fadeTransitionWidth; JSApi.setSingle((int)JSApi.SetType.Rval, (System.Single)(result)); } else { System.Single arg0 = (System.Single)JSApi.getSingle((int)JSApi.GetType.Arg); UnityEngine.LOD _this = (UnityEngine.LOD)vc.csObj; _this.fadeTransitionWidth = arg0; JSMgr.changeJSObj(vc.jsObjID, _this); } }
static void Particle_startLifetime(JSVCall vc) { if (vc.bGet) { UnityEngine.ParticleSystem.Particle _this = (UnityEngine.ParticleSystem.Particle)vc.csObj; var result = _this.startLifetime; JSApi.setSingle((int)JSApi.SetType.Rval, (System.Single)(result)); } else { System.Single arg0 = (System.Single)JSApi.getSingle((int)JSApi.GetType.Arg); UnityEngine.ParticleSystem.Particle _this = (UnityEngine.ParticleSystem.Particle)vc.csObj; _this.startLifetime = arg0; JSMgr.changeJSObj(vc.jsObjID, _this); } }
static void Particle_velocity(JSVCall vc) { if (vc.bGet) { UnityEngine.ParticleSystem.Particle _this = (UnityEngine.ParticleSystem.Particle)vc.csObj; var result = _this.velocity; JSApi.setVector3S((int)JSApi.SetType.Rval, result); } else { UnityEngine.Vector3 arg0 = (UnityEngine.Vector3)JSApi.getVector3S((int)JSApi.GetType.Arg); UnityEngine.ParticleSystem.Particle _this = (UnityEngine.ParticleSystem.Particle)vc.csObj; _this.velocity = arg0; JSMgr.changeJSObj(vc.jsObjID, _this); } }
static void JointSpring_targetPosition(JSVCall vc) { if (vc.bGet) { UnityEngine.JointSpring _this = (UnityEngine.JointSpring)vc.csObj; var result = _this.targetPosition; JSApi.setSingle((int)JSApi.SetType.Rval, (System.Single)(result)); } else { System.Single arg0 = (System.Single)JSApi.getSingle((int)JSApi.GetType.Arg); UnityEngine.JointSpring _this = (UnityEngine.JointSpring)vc.csObj; _this.targetPosition = arg0; JSMgr.changeJSObj(vc.jsObjID, _this); } }
static void CombineInstance_subMeshIndex(JSVCall vc) { if (vc.bGet) { UnityEngine.CombineInstance _this = (UnityEngine.CombineInstance)vc.csObj; var result = _this.subMeshIndex; JSApi.setInt32((int)JSApi.SetType.Rval, (System.Int32)(result)); } else { System.Int32 arg0 = (System.Int32)JSApi.getInt32((int)JSApi.GetType.Arg); UnityEngine.CombineInstance _this = (UnityEngine.CombineInstance)vc.csObj; _this.subMeshIndex = arg0; JSMgr.changeJSObj(vc.jsObjID, _this); } }
static void Vector3_x(JSVCall vc) { if (vc.bGet) { UnityEngine.Vector3 _this = (UnityEngine.Vector3)vc.csObj; var result = _this.x; JSApi.setSingle((int)JSApi.SetType.Rval, (System.Single)(result)); } else { System.Single arg0 = (System.Single)JSApi.getSingle((int)JSApi.GetType.Arg); UnityEngine.Vector3 _this = (UnityEngine.Vector3)vc.csObj; _this.x = arg0; JSMgr.changeJSObj(vc.jsObjID, _this); } }
static void CombineInstance_transform(JSVCall vc) { if (vc.bGet) { UnityEngine.CombineInstance _this = (UnityEngine.CombineInstance)vc.csObj; var result = _this.transform; JSMgr.datax.setObject((int)JSApi.SetType.Rval, result); } else { UnityEngine.Matrix4x4 arg0 = (UnityEngine.Matrix4x4)JSMgr.datax.getObject((int)JSApi.GetType.Arg); UnityEngine.CombineInstance _this = (UnityEngine.CombineInstance)vc.csObj; _this.transform = arg0; JSMgr.changeJSObj(vc.jsObjID, _this); } }
static void Keyframe_value(JSVCall vc) { if (vc.bGet) { UnityEngine.Keyframe _this = (UnityEngine.Keyframe)vc.csObj; var result = _this.value; JSApi.setSingle((int)JSApi.SetType.Rval, (System.Single)(result)); } else { System.Single arg0 = (System.Single)JSApi.getSingle((int)JSApi.GetType.Arg); UnityEngine.Keyframe _this = (UnityEngine.Keyframe)vc.csObj; _this.value = arg0; JSMgr.changeJSObj(vc.jsObjID, _this); } }
static void ColorBySpeedModule_color(JSVCall vc) { if (vc.bGet) { UnityEngine.ParticleSystem.ColorBySpeedModule _this = (UnityEngine.ParticleSystem.ColorBySpeedModule)vc.csObj; var result = _this.color; JSMgr.datax.setObject((int)JSApi.SetType.Rval, result); } else { UnityEngine.ParticleSystem.MinMaxGradient arg0 = (UnityEngine.ParticleSystem.MinMaxGradient)JSMgr.datax.getObject((int)JSApi.GetType.Arg); UnityEngine.ParticleSystem.ColorBySpeedModule _this = (UnityEngine.ParticleSystem.ColorBySpeedModule)vc.csObj; _this.color = arg0; JSMgr.changeJSObj(vc.jsObjID, _this); } }
static void RenderTargetSetup_mipLevel(JSVCall vc) { if (vc.bGet) { UnityEngine.RenderTargetSetup _this = (UnityEngine.RenderTargetSetup)vc.csObj; var result = _this.mipLevel; JSApi.setInt32((int)JSApi.SetType.Rval, (System.Int32)(result)); } else { System.Int32 arg0 = (System.Int32)JSApi.getInt32((int)JSApi.GetType.Arg); UnityEngine.RenderTargetSetup _this = (UnityEngine.RenderTargetSetup)vc.csObj; _this.mipLevel = arg0; JSMgr.changeJSObj(vc.jsObjID, _this); } }
static void ColorBySpeedModule_range(JSVCall vc) { if (vc.bGet) { UnityEngine.ParticleSystem.ColorBySpeedModule _this = (UnityEngine.ParticleSystem.ColorBySpeedModule)vc.csObj; var result = _this.range; JSApi.setVector2S((int)JSApi.SetType.Rval, result); } else { UnityEngine.Vector2 arg0 = (UnityEngine.Vector2)JSApi.getVector2S((int)JSApi.GetType.Arg); UnityEngine.ParticleSystem.ColorBySpeedModule _this = (UnityEngine.ParticleSystem.ColorBySpeedModule)vc.csObj; _this.range = arg0; JSMgr.changeJSObj(vc.jsObjID, _this); } }
static void RenderTargetSetup_depthStore(JSVCall vc) { if (vc.bGet) { UnityEngine.RenderTargetSetup _this = (UnityEngine.RenderTargetSetup)vc.csObj; var result = _this.depthStore; JSApi.setEnum((int)JSApi.SetType.Rval, (int)result); } else { UnityEngine.Rendering.RenderBufferStoreAction arg0 = (UnityEngine.Rendering.RenderBufferStoreAction)JSApi.getEnum((int)JSApi.GetType.Arg); UnityEngine.RenderTargetSetup _this = (UnityEngine.RenderTargetSetup)vc.csObj; _this.depthStore = arg0; JSMgr.changeJSObj(vc.jsObjID, _this); } }
////////////////////// VelocityOverLifetimeModule /////////////////////////////////////// // constructors // fields // properties static void VelocityOverLifetimeModule_enabled(JSVCall vc) { if (vc.bGet) { UnityEngine.ParticleSystem.VelocityOverLifetimeModule _this = (UnityEngine.ParticleSystem.VelocityOverLifetimeModule)vc.csObj; var result = _this.enabled; JSApi.setBooleanS((int)JSApi.SetType.Rval, (System.Boolean)(result)); } else { System.Boolean arg0 = (System.Boolean)JSApi.getBooleanS((int)JSApi.GetType.Arg); UnityEngine.ParticleSystem.VelocityOverLifetimeModule _this = (UnityEngine.ParticleSystem.VelocityOverLifetimeModule)vc.csObj; _this.enabled = arg0; JSMgr.changeJSObj(vc.jsObjID, _this); } }
static void CollisionModule_maxCollisionShapes(JSVCall vc) { if (vc.bGet) { UnityEngine.ParticleSystem.CollisionModule _this = (UnityEngine.ParticleSystem.CollisionModule)vc.csObj; var result = _this.maxCollisionShapes; JSApi.setInt32((int)JSApi.SetType.Rval, (System.Int32)(result)); } else { System.Int32 arg0 = (System.Int32)JSApi.getInt32((int)JSApi.GetType.Arg); UnityEngine.ParticleSystem.CollisionModule _this = (UnityEngine.ParticleSystem.CollisionModule)vc.csObj; _this.maxCollisionShapes = arg0; JSMgr.changeJSObj(vc.jsObjID, _this); } }
static void VelocityOverLifetimeModule_z(JSVCall vc) { if (vc.bGet) { UnityEngine.ParticleSystem.VelocityOverLifetimeModule _this = (UnityEngine.ParticleSystem.VelocityOverLifetimeModule)vc.csObj; var result = _this.z; JSMgr.datax.setObject((int)JSApi.SetType.Rval, result); } else { UnityEngine.ParticleSystem.MinMaxCurve arg0 = (UnityEngine.ParticleSystem.MinMaxCurve)JSMgr.datax.getObject((int)JSApi.GetType.Arg); UnityEngine.ParticleSystem.VelocityOverLifetimeModule _this = (UnityEngine.ParticleSystem.VelocityOverLifetimeModule)vc.csObj; _this.z = arg0; JSMgr.changeJSObj(vc.jsObjID, _this); } }
static void CollisionModule_sendCollisionMessages(JSVCall vc) { if (vc.bGet) { UnityEngine.ParticleSystem.CollisionModule _this = (UnityEngine.ParticleSystem.CollisionModule)vc.csObj; var result = _this.sendCollisionMessages; JSApi.setBooleanS((int)JSApi.SetType.Rval, (System.Boolean)(result)); } else { System.Boolean arg0 = (System.Boolean)JSApi.getBooleanS((int)JSApi.GetType.Arg); UnityEngine.ParticleSystem.CollisionModule _this = (UnityEngine.ParticleSystem.CollisionModule)vc.csObj; _this.sendCollisionMessages = arg0; JSMgr.changeJSObj(vc.jsObjID, _this); } }
static void VelocityOverLifetimeModule_space(JSVCall vc) { if (vc.bGet) { UnityEngine.ParticleSystem.VelocityOverLifetimeModule _this = (UnityEngine.ParticleSystem.VelocityOverLifetimeModule)vc.csObj; var result = _this.space; JSApi.setEnum((int)JSApi.SetType.Rval, (int)result); } else { UnityEngine.ParticleSystemSimulationSpace arg0 = (UnityEngine.ParticleSystemSimulationSpace)JSApi.getEnum((int)JSApi.GetType.Arg); UnityEngine.ParticleSystem.VelocityOverLifetimeModule _this = (UnityEngine.ParticleSystem.VelocityOverLifetimeModule)vc.csObj; _this.space = arg0; JSMgr.changeJSObj(vc.jsObjID, _this); } }
static void CollisionModule_dampen(JSVCall vc) { if (vc.bGet) { UnityEngine.ParticleSystem.CollisionModule _this = (UnityEngine.ParticleSystem.CollisionModule)vc.csObj; var result = _this.dampen; JSMgr.datax.setObject((int)JSApi.SetType.Rval, result); } else { UnityEngine.ParticleSystem.MinMaxCurve arg0 = (UnityEngine.ParticleSystem.MinMaxCurve)JSMgr.datax.getObject((int)JSApi.GetType.Arg); UnityEngine.ParticleSystem.CollisionModule _this = (UnityEngine.ParticleSystem.CollisionModule)vc.csObj; _this.dampen = arg0; JSMgr.changeJSObj(vc.jsObjID, _this); } }
static void Particle_startColor(JSVCall vc) { if (vc.bGet) { UnityEngine.ParticleSystem.Particle _this = (UnityEngine.ParticleSystem.Particle)vc.csObj; var result = _this.startColor; JSMgr.datax.setObject((int)JSApi.SetType.Rval, result); } else { UnityEngine.Color32 arg0 = (UnityEngine.Color32)JSMgr.datax.getObject((int)JSApi.GetType.Arg); UnityEngine.ParticleSystem.Particle _this = (UnityEngine.ParticleSystem.Particle)vc.csObj; _this.startColor = arg0; JSMgr.changeJSObj(vc.jsObjID, _this); } }