static bool RenderTargetSetup_RenderTargetSetup8(JSVCall vc, int argc) { int _this = JSApi.getObject((int)JSApi.GetType.Arg); JSApi.attachFinalizerObject(_this); --argc; int len = argc; if (len == 4) { UnityEngine.RenderBuffer[] arg0 = JSDataExchangeMgr.GetJSArg <UnityEngine.RenderBuffer[]>(() => { int jsObjID = JSApi.getObject((int)JSApi.GetType.Arg); int length = JSApi.getArrayLength(jsObjID); var ret = new UnityEngine.RenderBuffer[length]; for (var i = 0; i < length; i++) { JSApi.getElement(jsObjID, i); ret[i] = (UnityEngine.RenderBuffer)JSMgr.datax.getObject((int)JSApi.GetType.SaveAndRemove); } return(ret); }); UnityEngine.RenderBuffer arg1 = (UnityEngine.RenderBuffer)JSMgr.datax.getObject((int)JSApi.GetType.Arg); System.Int32 arg2 = (System.Int32)JSApi.getInt32((int)JSApi.GetType.Arg); UnityEngine.CubemapFace arg3 = (UnityEngine.CubemapFace)JSApi.getEnum((int)JSApi.GetType.Arg); JSMgr.addJSCSRel(_this, new UnityEngine.RenderTargetSetup(arg0, arg1, arg2, arg3)); } return(true); }