//convention parameters : 0[targetValue] / 1[duration] public override ITweenJob TweenTo <T>(T targetInstance, JObType job, params object[] parameters) { currentJobType = job; _transform = targetInstance as Transform; if (selectedEase == null) { selectedEase = Easing.GetEase(EaseType.Linear); } switch (currentJobType) { case JObType.Position: jobAction = () => SetupTweenPosition((Vector3)parameters[0]); break; case JObType.Scale: jobAction = () => SetupTweenScale((Vector3)parameters[0]); break; case JObType.Rotation: jobAction = () => SetupTweenRotation((Vector3)parameters[0]); break; case JObType.LocalPosition: jobAction = () => SetupTweenLocalPosition((Vector3)parameters[0]); break; case JObType.LocalRotation: jobAction = () => SetupTweenLocalRotation((Vector3)parameters[0]); break; default: ThrowInvalidJobType(); break; } duration = (float)parameters[1]; return(this); }
public static ITweenJob Tween <T>(T targetReference, JObType job, params object[] parameters) { if (Instance == null) { Debug.Log($"TJS Created !"); } var tweenJob = GetTweenJob <T>(); tweenJob.TweenTo <T>(targetReference, job, parameters); return(tweenJob); }
public override ITweenJob TweenTo <T>(T targetInstance, JObType job, params object[] parameters) { currentJobType = job; _canvasGroup = targetInstance as CanvasGroup; if (selectedEase == null) { selectedEase = Easing.GetEase(EaseType.Linear); } switch (currentJobType) //setup { case JObType.Opacity: jobAction = () => SetupTweenOpacity((float)parameters[0]); break; default: ThrowInvalidJobType(); break; } duration = (float)parameters[1]; return(this); }
//-convention parameters : 0[targetValue] / 1[propertyName] / 2[Duration] public override ITweenJob TweenTo <T>(T targetInstance, JObType job, params object[] parameters) { currentJobType = job; _material = targetInstance as Material; if (selectedEase == null) { selectedEase = Easing.GetEase(EaseType.Linear); } _propertyName = (string)parameters[1]; //assign property name switch (currentJobType) { case JObType.Offset: jobAction = () => SetupTweenOffset((Vector2)parameters[0]); break; case JObType.Color: jobAction = () => SetupTweenColor((Color)parameters[0]); break; case JObType.Opacity: jobAction = () => SetupTweenOpacity((float)parameters[0]); break; default: ThrowInvalidJobType(); break; } duration = (float)parameters[2]; return(this); }