public virtual void Start()
 {
     mJFsorket       = JFSocket.GetInstance();
     MaxHp           = 100;
     CurrentHp       = 100;
     MaxSpeed        = 0.3f;
     Speed_a         = 1;
     ship            = this.gameObject;
     slider          = GameObject.FindGameObjectWithTag("Slider").GetComponent <Slider>();
     slider.maxValue = MaxHp;
     slider.minValue = 0;
     setSlider(CurrentHp);
 }
Exemple #2
0
 // Use this for initialization
 void Start()
 {
     mJFsorket = JFSocket.GetInstance();
 }