void Start() { /*JET*/ Sys = GameObject.FindWithTag("Player").GetComponent <JET>(); Img = this.GetComponent <Image>(); }
void Start() { //ジェットからコンポーネント取得 Jet = GameObject.Find("JET").GetComponent <Rigidbody>(); JetScript = GameObject.Find("JET").GetComponent <JET>(); // テキストコンポーネント取得 SpeedText = GetComponent <Text>(); }
void Start() { //ジェットからコンポーネント取得 Jet = GameObject.Find("JET").GetComponent <Transform>(); JetScript = GameObject.Find("JET").GetComponent <JET>(); // テキストコンポーネント取得 MissileText = GetComponent <Text>(); Distance = 0; Min = 1000000000; }
void Start() { Period = 0; Player = GameObject.FindWithTag("Shield"); Trans = Player.GetComponent <Transform>(); Jet = GameObject.Find("JET").GetComponent <JET>(); Dot = 0; }
void Start() { Jet = GameObject.Find("JET").GetComponent <Transform>(); Sys = GameObject.FindWithTag("Player").GetComponent <JET>(); }