private void PrintGamepadInfo(bool fullInfo) { print("Joysitck connected: " + JCS_Input.IsJoystickConnected()); if (!fullInfo) { return; } for (int index = 0; index < Input.GetJoystickNames().Length; ++index) { print("Index[" + index + "] => [" + Input.GetJoystickNames()[index] + "]"); } }