public static void InitializeLegacyLocalization() { FillNameCacheArray <PrefixID, int>("Prefix", prefix); for (int i = 0; i < gen.Length; i++) { gen[i] = Language.GetText("LegacyWorldGen." + i); } for (int j = 0; j < menu.Length; j++) { menu[j] = Language.GetText("LegacyMenu." + j); } for (int k = 0; k < inter.Length; k++) { inter[k] = Language.GetText("LegacyInterface." + k); } for (int l = 0; l < misc.Length; l++) { misc[l] = Language.GetText("LegacyMisc." + l); } for (int m = 0; m < mp.Length; m++) { mp[m] = Language.GetText("LegacyMultiplayer." + m); } for (int n = 0; n < tip.Length; n++) { tip[n] = Language.GetText("LegacyTooltip." + n); } for (int num = 0; num < chestType.Length; num++) { chestType[num] = Language.GetText("LegacyChestType." + num); } for (int num2 = 0; num2 < chestType2.Length; num2++) { chestType2[num2] = Language.GetText("LegacyChestType2." + num2); } for (int num3 = 0; num3 < dresserType.Length; num3++) { dresserType[num3] = Language.GetText("LegacyDresserType." + num3); } FillNameCacheArray <ItemID, short>("ItemName", _itemNameCache); FillNameCacheArray <ProjectileID, short>("ProjectileName", _projectileNameCache); FillNameCacheArray <NPCID, short>("NPCName", _npcNameCache); FillNameCacheArray <BuffID, int>("BuffName", _buffNameCache); FillNameCacheArray <BuffID, int>("BuffDescription", _buffDescriptionCache); FillNameCacheArray <EmoteID, int>("EmojiName", _emojiNameCache, leaveMissingEntriesBlank: true); for (int num4 = -65; num4 < 0; num4++) { _negativeNpcNameCache[-num4 - 1] = _npcNameCache[NPCID.FromNetId(num4)]; } _negativeNpcNameCache[0] = Language.GetText("NPCName.Slimeling"); _negativeNpcNameCache[1] = Language.GetText("NPCName.Slimer2"); _negativeNpcNameCache[2] = Language.GetText("NPCName.GreenSlime"); _negativeNpcNameCache[3] = Language.GetText("NPCName.Pinky"); _negativeNpcNameCache[4] = Language.GetText("NPCName.BabySlime"); _negativeNpcNameCache[5] = Language.GetText("NPCName.BlackSlime"); _negativeNpcNameCache[6] = Language.GetText("NPCName.PurpleSlime"); _negativeNpcNameCache[7] = Language.GetText("NPCName.RedSlime"); _negativeNpcNameCache[8] = Language.GetText("NPCName.YellowSlime"); _negativeNpcNameCache[9] = Language.GetText("NPCName.JungleSlime"); _negativeNpcNameCache[53] = Language.GetText("NPCName.SmallRainZombie"); _negativeNpcNameCache[54] = Language.GetText("NPCName.BigRainZombie"); ItemTooltip.AddGlobalProcessor(delegate(string tooltip) { if (tooltip.Contains("<right>")) { InputMode inputMode = InputMode.XBoxGamepad; if (PlayerInput.UsingGamepad) { inputMode = InputMode.XBoxGamepadUI; } if (inputMode == InputMode.XBoxGamepadUI) { KeyConfiguration keyConfiguration = PlayerInput.CurrentProfile.InputModes[inputMode]; string text = PlayerInput.BuildCommand("", true, keyConfiguration.KeyStatus["MouseRight"]); text = text.Replace(": ", ""); tooltip = tooltip.Replace("<right>", text); } else { tooltip = tooltip.Replace("<right>", Language.GetTextValue("Controls.RightClick")); } } if (tooltip.Contains("<left>")) { InputMode inputMode2 = InputMode.XBoxGamepad; if (PlayerInput.UsingGamepad) { inputMode2 = InputMode.XBoxGamepadUI; } if (inputMode2 == InputMode.XBoxGamepadUI) { KeyConfiguration keyConfiguration2 = PlayerInput.CurrentProfile.InputModes[inputMode2]; string text2 = PlayerInput.BuildCommand("", true, keyConfiguration2.KeyStatus["MouseLeft"]); text2 = text2.Replace(": ", ""); tooltip = tooltip.Replace("<left>", text2); } else { tooltip = tooltip.Replace("<left>", Language.GetTextValue("Controls.LeftClick")); } } return(tooltip); }); for (int num5 = 0; num5 < _itemTooltipCache.Length; num5++) { _itemTooltipCache[num5] = ItemTooltip.None; } (from f in typeof(ItemID).GetFields(BindingFlags.Static | BindingFlags.Public) where f.FieldType == typeof(short) select f).ToList().ForEach(delegate(FieldInfo field) { short num6 = (short)field.GetValue(null); if (num6 > 0 && num6 < _itemTooltipCache.Length) { _itemTooltipCache[num6] = ItemTooltip.FromLanguageKey("ItemTooltip." + field.Name); } }); }
public static void InitializeLegacyLocalization() { Lang.FillNameCacheArray <PrefixID, int>("Prefix", Lang.prefix, false); for (int index = 0; index < Lang.gen.Length; ++index) { Lang.gen[index] = Language.GetText("LegacyWorldGen." + (object)index); } for (int index = 0; index < Lang.menu.Length; ++index) { Lang.menu[index] = Language.GetText("LegacyMenu." + (object)index); } for (int index = 0; index < Lang.inter.Length; ++index) { Lang.inter[index] = Language.GetText("LegacyInterface." + (object)index); } for (int index = 0; index < Lang.misc.Length; ++index) { Lang.misc[index] = Language.GetText("LegacyMisc." + (object)index); } for (int index = 0; index < Lang.mp.Length; ++index) { Lang.mp[index] = Language.GetText("LegacyMultiplayer." + (object)index); } for (int index = 0; index < Lang.tip.Length; ++index) { Lang.tip[index] = Language.GetText("LegacyTooltip." + (object)index); } for (int index = 0; index < Lang.chestType.Length; ++index) { Lang.chestType[index] = Language.GetText("LegacyChestType." + (object)index); } for (int index = 0; index < Lang.chestType2.Length; ++index) { Lang.chestType2[index] = Language.GetText("LegacyChestType2." + (object)index); } for (int index = 0; index < Lang.dresserType.Length; ++index) { Lang.dresserType[index] = Language.GetText("LegacyDresserType." + (object)index); } Lang.FillNameCacheArray <ItemID, short>("ItemName", Lang._itemNameCache, false); Lang.FillNameCacheArray <ProjectileID, short>("ProjectileName", Lang._projectileNameCache, false); Lang.FillNameCacheArray <NPCID, short>("NPCName", Lang._npcNameCache, false); Lang.FillNameCacheArray <BuffID, int>("BuffName", Lang._buffNameCache, false); Lang.FillNameCacheArray <BuffID, int>("BuffDescription", Lang._buffDescriptionCache, false); for (int id = -65; id < 0; ++id) { Lang._negativeNpcNameCache[-id - 1] = Lang._npcNameCache[NPCID.FromNetId(id)]; } Lang._negativeNpcNameCache[0] = Language.GetText("NPCName.Slimeling"); Lang._negativeNpcNameCache[1] = Language.GetText("NPCName.Slimer2"); Lang._negativeNpcNameCache[2] = Language.GetText("NPCName.GreenSlime"); Lang._negativeNpcNameCache[3] = Language.GetText("NPCName.Pinky"); Lang._negativeNpcNameCache[4] = Language.GetText("NPCName.BabySlime"); Lang._negativeNpcNameCache[5] = Language.GetText("NPCName.BlackSlime"); Lang._negativeNpcNameCache[6] = Language.GetText("NPCName.PurpleSlime"); Lang._negativeNpcNameCache[7] = Language.GetText("NPCName.RedSlime"); Lang._negativeNpcNameCache[8] = Language.GetText("NPCName.YellowSlime"); Lang._negativeNpcNameCache[9] = Language.GetText("NPCName.JungleSlime"); Lang._negativeNpcNameCache[53] = Language.GetText("NPCName.SmallRainZombie"); Lang._negativeNpcNameCache[54] = Language.GetText("NPCName.BigRainZombie"); ItemTooltip.AddGlobalProcessor((TooltipProcessor)(tooltip => { if (tooltip.Contains("<right>")) { InputMode index = InputMode.XBoxGamepad; if (PlayerInput.UsingGamepad) { index = InputMode.XBoxGamepadUI; } if (index == InputMode.XBoxGamepadUI) { string newValue = PlayerInput.BuildCommand("", true, PlayerInput.CurrentProfile.InputModes[index].KeyStatus["MouseRight"]).Replace(": ", ""); tooltip = tooltip.Replace("<right>", newValue); } else { tooltip = tooltip.Replace("<right>", Language.GetTextValue("Controls.RightClick")); } } return(tooltip); })); for (int index = 0; index < Lang._itemTooltipCache.Length; ++index) { Lang._itemTooltipCache[index] = ItemTooltip.None; } ((IEnumerable <FieldInfo>) typeof(ItemID).GetFields(BindingFlags.Static | BindingFlags.Public)).Where <FieldInfo>((Func <FieldInfo, bool>)(f => f.FieldType == typeof(short))).ToList <FieldInfo>().ForEach((Action <FieldInfo>)(field => { short num = (short)field.GetValue((object)null); if ((int)num <= 0 || (int)num >= Lang._itemTooltipCache.Length) { return; } Lang._itemTooltipCache[(int)num] = ItemTooltip.FromLanguageKey("ItemTooltip." + field.Name); })); }
public static void InitializeLegacyLocalization() { FillNameCacheArray <PrefixID, int>("Prefix", prefix); for (int i = 0; i < gen.Length; i++) { gen[i] = Language.GetText("LegacyWorldGen." + i); } for (int j = 0; j < menu.Length; j++) { menu[j] = Language.GetText("LegacyMenu." + j); } for (int k = 0; k < inter.Length; k++) { inter[k] = Language.GetText("LegacyInterface." + k); } for (int l = 0; l < misc.Length; l++) { misc[l] = Language.GetText("LegacyMisc." + l); } for (int m = 0; m < mp.Length; m++) { mp[m] = Language.GetText("LegacyMultiplayer." + m); } for (int n = 0; n < tip.Length; n++) { tip[n] = Language.GetText("LegacyTooltip." + n); } for (int num = 0; num < chestType.Length; num++) { chestType[num] = Language.GetText("LegacyChestType." + num); } for (int num2 = 0; num2 < dresserType.Length; num2++) { dresserType[num2] = Language.GetText("LegacyDresserType." + num2); } FillNameCacheArray <ItemID, short>("ItemName", _itemNameCache); FillNameCacheArray <MobileLangID, short>("Mobile", mobile); for (int num3 = 0; num3 < _negativeItemNameCache.Length; num3++) { _negativeItemNameCache[num3] = LocalizedText.Empty; } _negativeItemNameCache[23] = Language.GetText("ItemName.YellowPhasesaber"); _negativeItemNameCache[22] = Language.GetText("ItemName.WhitePhasesaber"); _negativeItemNameCache[21] = Language.GetText("ItemName.PurplePhasesaber"); _negativeItemNameCache[20] = Language.GetText("ItemName.GreenPhasesaber"); _negativeItemNameCache[19] = Language.GetText("ItemName.RedPhasesaber"); _negativeItemNameCache[18] = Language.GetText("ItemName.BluePhasesaber"); FillNameCacheArray <ProjectileID, short>("ProjectileName", _projectileNameCache); FillNameCacheArray <NPCID, short>("NPCName", _npcNameCache); FillNameCacheArray <BuffID, int>("BuffName", _buffNameCache); FillNameCacheArray <BuffID, int>("BuffDescription", _buffDescriptionCache); for (int num4 = -65; num4 < 0; num4++) { _negativeNpcNameCache[-num4 - 1] = _npcNameCache[NPCID.FromNetId(num4)]; } _negativeNpcNameCache[0] = Language.GetText("NPCName.Slimeling"); _negativeNpcNameCache[1] = Language.GetText("NPCName.Slimer2"); _negativeNpcNameCache[2] = Language.GetText("NPCName.GreenSlime"); _negativeNpcNameCache[3] = Language.GetText("NPCName.Pinky"); _negativeNpcNameCache[4] = Language.GetText("NPCName.BabySlime"); _negativeNpcNameCache[5] = Language.GetText("NPCName.BlackSlime"); _negativeNpcNameCache[6] = Language.GetText("NPCName.PurpleSlime"); _negativeNpcNameCache[7] = Language.GetText("NPCName.RedSlime"); _negativeNpcNameCache[8] = Language.GetText("NPCName.YellowSlime"); _negativeNpcNameCache[9] = Language.GetText("NPCName.JungleSlime"); _negativeNpcNameCache[53] = Language.GetText("NPCName.SmallRainZombie"); _negativeNpcNameCache[54] = Language.GetText("NPCName.BigRainZombie"); ItemTooltip.AddGlobalProcessor(delegate(string tooltip) { if (tooltip.Contains("<right>")) { tooltip = tooltip.Replace("<right>", Language.GetTextValue("Controls.RightClick")); } return(tooltip); }); for (int num5 = 0; num5 < _itemTooltipCache.Length; num5++) { _itemTooltipCache[num5] = ItemTooltip.None; } for (int num6 = 0; num6 < _negativeItemTooltipCache.Length; num6++) { _negativeItemTooltipCache[num6] = ItemTooltip.None; } (from f in typeof(ItemID).GetFields(BindingFlags.Static | BindingFlags.Public) where f.FieldType == typeof(short) select f).ToList().ForEach(delegate(FieldInfo field) { short num8 = (short)field.GetValue(null); if (num8 > 0 && num8 < _itemTooltipCache.Length) { _itemTooltipCache[num8] = ItemTooltip.FromLanguageKey("ItemTooltip." + field.Name); } }); _negativeItemTooltipCache[23] = ItemTooltip.FromLanguageKey("ItemTooltip.YellowPhasesaber"); _negativeItemTooltipCache[22] = ItemTooltip.FromLanguageKey("ItemTooltip.WhitePhasesaber"); _negativeItemTooltipCache[21] = ItemTooltip.FromLanguageKey("ItemTooltip.PurplePhasesaber"); _negativeItemTooltipCache[20] = ItemTooltip.FromLanguageKey("ItemTooltip.GreenPhasesaber"); _negativeItemTooltipCache[19] = ItemTooltip.FromLanguageKey("ItemTooltip.RedPhasesaber"); _negativeItemTooltipCache[18] = ItemTooltip.FromLanguageKey("ItemTooltip.BluePhasesaber"); for (int num7 = 0; num7 < Recipe.numRecipes; num7++) { Main.recipe[num7].createItem.RebuildTooltip(); } }