public override void Update() { ItemSprite.Update(); Hitbox = ItemSprite.GetHitboxFromSprite(Location); itemTimer--; if (itemTimer == 0) { PlayerLevel.Instance.DespawnList.Add(this); ScoreKeeper.Instance.IncrementCoins(); } }
public override void Update() { ItemSprite.Update(); Hitbox = ItemSprite.GetHitboxFromSprite(Location); }
public FireFlower() { UpdateSprite(); Hitbox = ItemSprite.GetHitboxFromSprite(Location); }