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C# (CSharp) ItemSpec.ToLowerInvariant Exemples
Langage de programmation:
C# (CSharp)
Class/Type:
ItemSpec
Méthode/Fonction:
ToLowerInvariant
Exemples au hotexamples.com:
1
C# (CSharp) ItemSpec.ToLowerInvariant - 1 exemples trouvés
. Ce sont les exemples réels les mieux notés de
ItemSpec.ToLowerInvariant
extraits de projets open source. Vous pouvez noter les exemples pour nous aider à en améliorer la qualité.
Méthodes fréquemment utilisées
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Cacher
SetStackMax(12)
SetImageName(11)
SetModelName(11)
SetDescription(11)
SetName(11)
SetCost(9)
Matches(9)
Retrieve(9)
IsKindOf(8)
SetAmmoType(5)
SetWeaponNoiseDistance(5)
SetWeaponType(5)
SetDamageMin(4)
SetProperty(4)
SetDamageType(4)
SetDamageMax(4)
SetClipSize(3)
SetReloadClipSize(3)
SetStartReloadTime(3)
SetReloadTime(3)
SetStopReloadTime(3)
SetWeaponDelay(3)
FromStrings(3)
Select(2)
Replace(2)
SetBaseUsageTime(2)
GetProperty(2)
SetMeleeRange(2)
SetResourceAmount(1)
SetProperties(1)
SetResourceType(1)
AddArmourType(1)
SetHungerReduceAmount(1)
GetName(1)
Create(1)
FromPendingChanges(1)
GetHashCode(1)
GetHealAmount(1)
GetHungerReduceAmount(1)
GetModelName(1)
GetProperties(1)
SetHealAmount(1)
IsAmmo(1)
MatchesItemOnMetadata(1)
SetBulletSpread(1)
Clone(1)
SetDefenceMultipliers(1)
SetDurabilityMax(1)
ToLowerInvariant(1)
Méthodes fréquemment utilisées
SetStackMax (12)
SetImageName (11)
SetModelName (11)
SetDescription (11)
SetName (11)
SetCost (9)
Matches (9)
Retrieve (9)
IsKindOf (8)
SetAmmoType (5)
Méthodes fréquemment utilisées
SetWeaponNoiseDistance (5)
SetWeaponType (5)
SetDamageMin (4)
SetProperty (4)
SetDamageType (4)
SetDamageMax (4)
SetClipSize (3)
SetReloadClipSize (3)
SetStartReloadTime (3)
SetReloadTime (3)
SetStopReloadTime (3)
SetWeaponDelay (3)
FromStrings (3)
Select (2)
Replace (2)
SetBaseUsageTime (2)
GetProperty (2)
SetMeleeRange (2)
SetResourceAmount (1)
SetProperties (1)
Méthodes fréquemment utilisées
SetStopReloadTime (3)
SetWeaponDelay (3)
FromStrings (3)
Select (2)
Replace (2)
SetBaseUsageTime (2)
GetProperty (2)
SetMeleeRange (2)
SetResourceAmount (1)
SetProperties (1)
SetResourceType (1)
AddArmourType (1)
SetHungerReduceAmount (1)
GetName (1)
Create (1)
FromPendingChanges (1)
GetHashCode (1)
GetHealAmount (1)
GetHungerReduceAmount (1)
GetModelName (1)
GetProperties (1)
SetHealAmount (1)
IsAmmo (1)
MatchesItemOnMetadata (1)
SetBulletSpread (1)
Clone (1)
SetDefenceMultipliers (1)
SetDurabilityMax (1)
ToLowerInvariant (1)
Méthodes fréquemment utilisées
SetResourceType (1)
AddArmourType (1)
SetHungerReduceAmount (1)
GetName (1)
Create (1)
FromPendingChanges (1)
GetHashCode (1)
GetHealAmount (1)
GetHungerReduceAmount (1)
GetModelName (1)
GetProperties (1)
SetHealAmount (1)
IsAmmo (1)
MatchesItemOnMetadata (1)
SetBulletSpread (1)
Clone (1)
SetDefenceMultipliers (1)
SetDurabilityMax (1)
ToLowerInvariant (1)
Exemple #1
0
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public override int GetHashCode() { return(unchecked (ItemSpec.ToLowerInvariant().GetHashCode())); }
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