public static bool AddUncategorizedSubCategory(IM __instance) { ItemSpawnerCategoryDefinitions.SubCategory subcat = new ItemSpawnerCategoryDefinitions.SubCategory { Subcat = ItemSpawnerID.ESubCategory.None, DisplayName = "UNCATEGORIZED", DoesDisplay_Sandbox = true, DoesDisplay_Unlocks = true, Sprite = null }; List <ItemSpawnerCategoryDefinitions.SubCategory> subcats = __instance.CatDefs.Categories[6].Subcats.ToList(); subcats.Add(subcat); __instance.CatDefs.Categories[6].Subcats = subcats.ToArray(); return(true); }
private void SpawnerRefreshElements(string firstMatch = "") { #if !UNITY_EDITOR && !UNITY_STANDALONE if (ItemInfo == null || ItemImage == null) { return; } if (m_currentFVRObj != null) { string output = ""; output += $"{m_currentFVRObj.DisplayName} ({m_currentFVRObj.ItemID}) - {m_currentFVRObj.Category}, {m_currentFVRObj.TagEra}, {m_currentFVRObj.TagSet}"; output += $"\nSpawned From: {m_currentFVRObj.SpawnedFromId}"; output += $"\nMass: {m_currentFVRObj.Mass}, Mag Cap: {m_currentFVRObj.MagazineCapacity}, Requires Picatinny Sight: {m_currentFVRObj.RequiresPicatinnySight}"; output += $"\n Firearm Tags: {m_currentFVRObj.TagFirearmSize}, {m_currentFVRObj.TagFirearmAction}, {m_currentFVRObj.TagFirearmRoundPower}"; output += $"\n Firing Modes - "; if (m_currentFVRObj.TagFirearmFiringModes.Count > 0) { output += string.Join(", ", m_currentFVRObj.TagFirearmFiringModes.ConvertAll(x => x.ToString()).ToArray()); } output += $"\n Feed Options - "; if (m_currentFVRObj.TagFirearmFeedOption.Count > 0) { output += string.Join(", ", m_currentFVRObj.TagFirearmFeedOption.ConvertAll(x => x.ToString()).ToArray()); } output += $"\n Mounts - "; if (m_currentFVRObj.TagFirearmMounts.Count > 0) { output += string.Join(", ", m_currentFVRObj.TagFirearmMounts.ConvertAll(x => x.ToString()).ToArray()); } output += $"\nAttachment Tags: {m_currentFVRObj.TagAttachmentMount}, {m_currentFVRObj.TagAttachmentFeature}"; output += $"\n Melee Tags: {m_currentFVRObj.TagMeleeStyle}, {m_currentFVRObj.TagMeleeHandedness}"; output += $"\n Powerup Tags: {m_currentFVRObj.TagPowerupType}"; output += $"\n Thrown Tags: {m_currentFVRObj.TagThrownType}, {m_currentFVRObj.TagThrownDamageType}"; if (m_currentItemSpawnerID != null) { ItemSpawnerCategoryDefinitions.Category Cat = Array.Find(ManagerSingleton <IM> .Instance.CatDefs.Categories, x => x.Cat == m_currentItemSpawnerID.Category); ItemSpawnerCategoryDefinitions.SubCategory SubCat = Array.Find(Cat.Subcats, x => x.Subcat == m_currentItemSpawnerID.SubCategory); output += $"\n\n"; if (Cat != null) { output += $"{Cat.DisplayName} ({Cat.DoesDisplay_Sandbox}, {Cat.DoesDisplay_Unlocks}) | "; } if (SubCat != null) { output += $"{SubCat.DisplayName} ({SubCat.DoesDisplay_Sandbox}, {SubCat.DoesDisplay_Unlocks}) | "; } output += $"{m_currentItemSpawnerID.DisplayName} ({m_currentItemSpawnerID.ItemID})"; output += $"\nSpawns: {m_currentItemSpawnerID.MainObject.DisplayName} on {(!(m_currentItemSpawnerID.UsesLargeSpawnPad || m_currentItemSpawnerID.UsesHugeSpawnPad) ? "Small" : (m_currentItemSpawnerID.UsesLargeSpawnPad ? "Large" : "Huge"))}"; if (m_currentItemSpawnerID.SecondObject != null) { output += $", {m_currentItemSpawnerID.SecondObject.DisplayName}"; } output += $"\nUnlock Cost: {m_currentItemSpawnerID.UnlockCost} S.A.U.C.E. {(m_currentItemSpawnerID.IsUnlockedByDefault ? "(Unlocked by default) -" : "-")} Is Reward: {m_currentItemSpawnerID.IsReward}"; output += $"\nSubheading: {m_currentItemSpawnerID.SubHeading}\nDescription: {m_currentItemSpawnerID.Description}"; ItemImage.sprite = m_currentItemSpawnerID.Sprite; } else { output += $"\n\nNo ItemSpawnerID found."; ItemImage.sprite = ItemImageNoIcon; } ItemInfo.text = output; } else { ItemImage.sprite = ItemImageNoIcon; ItemInfo.text = "No FVRObject found."; if (m_currentGameObj != null) { ItemInfo.text += $"\nThe current object's name is {m_currentGameObj.name}."; } if (!string.IsNullOrEmpty(firstMatch)) { ItemInfo.text += $"\nThe match text was {firstMatch}."; } } #endif }