private void Open() { OpenResourcePackRequest.Raise(new Notification { Content = "Open Resource Pack", Title = "Open Resource Pack" }, delegate(INotification notification) { _loadedResourcePackFileName = notification.Content as string; if (_loadedResourcePackFileName == null) { return; } ClearLoadedData(); var resources = _domainService.LoadResourcePack(_loadedResourcePackFileName).ToList(); BGMResources.AddRange(resources.Where(x => x.ResourceType == ResourceType.BGM)); SFXResources.AddRange(resources.Where(x => x.ResourceType == ResourceType.SFX)); CreatureResources.AddRange(resources.Where(x => x.ResourceType == ResourceType.Creature)); IconResources.AddRange(resources.Where(x => x.ResourceType == ResourceType.Icon)); ItemResources.AddRange(resources.Where(x => x.ResourceType == ResourceType.Item)); PortraitResources.AddRange(resources.Where(x => x.ResourceType == ResourceType.Portrait)); TilesetResources.AddRange(resources.Where(x => x.ResourceType == ResourceType.Tileset)); }); }
public void TestSemaphoreSet_MultipleSemaphoreAcquisition() { SemaphoreSet <int> semaphores = new SemaphoreSet <int>(); int[] limits = new int[] { 1, 3, 7, 10 }; for (int i = 0; i < limits.Length; i++) { int semaphoreIndex = semaphores.CreateSemaphore(i, limits[i]); XAssert.AreEqual(i, semaphoreIndex); } // Try acquiring more than on semaphore at once for (int i = 0; i < 4; i++) { bool acquired = semaphores.TryAcquireResources(ItemResources.Create(new int[] { 0, 1, 0, 1 })); bool expectAcquired = i != 3; } // Create a new copy with independent usages semaphores = semaphores.CreateSharingCopy(); // Try acquiring more than on semaphore at once with count > 1 for (int i = 0; i < 4; i++) { bool acquired = semaphores.TryAcquireResources(ItemResources.Create(new int[] { 0, 0, 2, 2 })); bool expectAcquired = i != 3; } }
private void ClearLoadedData() { BGMResources.Clear(); CreatureResources.Clear(); ItemResources.Clear(); SFXResources.Clear(); IconResources.Clear(); PortraitResources.Clear(); TilesetResources.Clear(); }
/// <summary> /// Gets the ItemResources for the given process's semaphores using the given semaphore set /// </summary> public static ItemResources GetSemaphoreResources <TList>( SemaphoreSet <StringId> semaphoreSet, TList semaphores, Func <ProcessSemaphoreInfo, int> getLimit = null) where TList : IReadOnlyList <ProcessSemaphoreInfo> { if (semaphores.Count == 0) { return(ItemResources.Empty); } int max = -1; for (int i = 0; i < semaphores.Count; i++) { var semaphore = semaphores[i]; var limit = getLimit?.Invoke(semaphore) ?? semaphore.Limit; max = Math.Max(max, semaphoreSet.CreateSemaphore(semaphore.Name, limit)); } if (max < 0) { return(ItemResources.Empty); } int[] semaphoreIncrements = new int[max + 1]; for (int i = 0; i < semaphores.Count; i++) { var semaphore = semaphores[i]; var limit = getLimit?.Invoke(semaphore) ?? semaphore.Limit; int semaphoreIndex = semaphoreSet.CreateSemaphore(semaphore.Name, limit); semaphoreIncrements[semaphoreIndex] = semaphore.Value; } return(ItemResources.Create(semaphoreIncrements)); }
public async Task Semaphores() { var semaphoreLimits = new int[] { 1, 2, 3, 4 }; SemaphoreSet <int> semaphores = new SemaphoreSet <int>(); Func <int, ItemResources> itemResourceGetter = index => { int[] semaphoreIncrements; switch (index) { case 2: case 4: case 6: semaphoreIncrements = new[] { 0, 1 }; break; default: semaphoreIncrements = null; break; } return(ItemResources.Create(semaphoreIncrements)); }; var created = new TaskCompletionSource <int> [10]; var completed = new TaskCompletionSource <int> [10]; for (int i = 0; i < completed.Length; i++) { completed[i] = new TaskCompletionSource <int>(); created[i] = new TaskCompletionSource <int>(); } Func <int, Task> taskCreator = index => { created[index].SetResult(index); return(completed[index].Task); }; using ( var q = new ConcurrentDrainingPriorityQueue <int, Task>( taskCreator, maxDegreeOfParallelism: 0, itemResourceGetter: itemResourceGetter, semaphores: semaphores)) using (var item6Queued = new ManualResetEvent(false)) using (var item6Dequeued = new ManualResetEvent(false)) { q.ItemSemaphoreQueued += (sender, e) => { XAssert.AreEqual(e.Item, 6); item6Queued.Set(); }; q.ItemSemaphoreDequeued += (sender, e) => { XAssert.AreEqual(e.Item, 6); item6Dequeued.Set(); }; for (int i = 0; i < 10; i++) { q.Enqueue(10 - i, i); } for (int i = 0; i < semaphoreLimits.Length; i++) { int index = semaphores.CreateSemaphore(i, semaphoreLimits[i]); XAssert.AreEqual(index, i); } q.MaxDegreeOfParallelism = 3; completed[0].SetResult(0); completed[1].SetResult(1); // skip 2, building up resource use... completed[3].SetResult(3); // skip 4, building up resource use... completed[5].SetResult(5); for (int i = 0; i < 5; i++) { await created[i].Task; } // item 6 cannot run, as 2 and 4 are using up the two semaphore slots XAssert.IsFalse(created[6].Task.IsCompleted); // Don't block, use await --- otherwise deadlock might arise as TPL may schedule a task continuation on the current thread. await item6Queued.ToTask(); completed[2].SetResult(2); // now that item 2 has finished, item 6 can dequeue and run... // Don't block, use await --- otherwise deadlock might arise as TPL may schedule a task continuation on the current thread. await item6Dequeued.ToTask(); completed[4].SetResult(4); completed[6].SetResult(6); for (int i = 7; i < 10; i++) { completed[i].SetResult(i); } await q.WhenDone(); for (int i = 0; i < 10; i++) { XAssert.IsTrue(created[i].Task.IsCompleted); } XAssert.AreEqual(0, q.PriorityQueued); XAssert.AreEqual(0, q.SemaphoreQueued); XAssert.AreEqual(0, q.Running); } }
private void AddOrUpdateResource(ResourceItemData item) { ResourceItemData existing; switch (SelectedTab) { case Tab.BGM: existing = BGMResources.SingleOrDefault(x => x.FileName == item.FileName); if (existing != null) { BGMResources.Remove(existing); } BGMResources.Add(item); break; case Tab.SFX: existing = SFXResources.SingleOrDefault(x => x.FileName == item.FileName); if (existing != null) { SFXResources.Remove(existing); } SFXResources.Add(item); break; case Tab.Creatures: existing = CreatureResources.SingleOrDefault(x => x.FileName == item.FileName); if (existing != null) { CreatureResources.Remove(existing); } CreatureResources.Add(item); break; case Tab.Icons: existing = IconResources.SingleOrDefault(x => x.FileName == item.FileName); if (existing != null) { IconResources.Remove(existing); } IconResources.Add(item); break; case Tab.Items: existing = ItemResources.SingleOrDefault(x => x.FileName == item.FileName); if (existing != null) { ItemResources.Remove(existing); } ItemResources.Add(item); break; case Tab.Portraits: existing = PortraitResources.SingleOrDefault(x => x.FileName == item.FileName); if (existing != null) { PortraitResources.Remove(existing); } PortraitResources.Add(item); break; case Tab.Tilesets: existing = TilesetResources.SingleOrDefault(x => x.FileName == item.FileName); if (existing != null) { TilesetResources.Remove(existing); } TilesetResources.Add(item); break; } }
public void TestSemaphoreSet() { SemaphoreSet <int> semaphores = new SemaphoreSet <int>(); int[] limits = new int[] { 1, 2, 3, 10 }; int originalLimitsLength = limits.Length; for (int i = 0; i < limits.Length; i++) { int semaphoreIndex = semaphores.CreateSemaphore(i, limits[i]); XAssert.AreEqual(i, semaphoreIndex); } for (int i = 0; i < limits.Length; i++) { var limit = limits[i]; for (int usage = 1; usage <= limit + 1; usage++) { int semaphoreIndex = semaphores.CreateSemaphore(i, limits[i]); XAssert.AreEqual(i, semaphoreIndex); var semaphoreIncrements = new int[i + 1]; semaphoreIncrements[i] = 1; bool acquired = semaphores.TryAcquireResources(ItemResources.Create(semaphoreIncrements)); bool expectAcquired = usage <= limit; XAssert.AreEqual(expectAcquired, acquired); } } // Now verify semaphores can be acquired in the copy var copiedSemaphores = semaphores.CreateSharingCopy(); for (int i = 0; i < limits.Length; i++) { var limit = limits[i]; for (int usage = 1; usage <= limit + 1; usage++) { var semaphoreIncrements = new int[i + 1]; semaphoreIncrements[i] = 1; bool acquired = copiedSemaphores.TryAcquireResources(ItemResources.Create(semaphoreIncrements)); bool expectAcquired = usage <= limit; XAssert.AreEqual(expectAcquired, acquired); } } limits = limits.Concat(new int[] { 6, 8 }).ToArray(); // Create new semaphores in the copy and verify that semaphores can be used in original for (int i = 0; i < limits.Length; i++) { int semaphoreIndex = copiedSemaphores.CreateSemaphore(i, limits[i]); XAssert.AreEqual(i, semaphoreIndex); } for (int i = originalLimitsLength; i < limits.Length; i++) { var limit = limits[i]; for (int usage = 1; usage <= limit + 1; usage++) { var semaphoreIncrements = new int[i + 1]; semaphoreIncrements[i] = 1; bool acquired = semaphores.TryAcquireResources(ItemResources.Create(semaphoreIncrements)); bool expectAcquired = usage <= limit; XAssert.AreEqual(expectAcquired, acquired); } } // Now verify new semaphores can be acquired in the copy for (int i = originalLimitsLength; i < limits.Length; i++) { var limit = limits[i]; for (int usage = 1; usage <= limit + 1; usage++) { var semaphoreIncrements = new int[i + 1]; semaphoreIncrements[i] = 1; bool acquired = copiedSemaphores.TryAcquireResources(ItemResources.Create(semaphoreIncrements)); bool expectAcquired = usage <= limit; XAssert.AreEqual(expectAcquired, acquired); } } // Now release the resources in the copy for (int i = 0; i < limits.Length; i++) { var limit = limits[i]; for (int usage = 1; usage <= limit; usage++) { var semaphoreIncrements = new int[i + 1]; semaphoreIncrements[i] = 1; copiedSemaphores.ReleaseResources(ItemResources.Create(semaphoreIncrements)); } } // Verify that resources still can't be acquired on original for (int i = 0; i < limits.Length; i++) { var semaphoreIncrements = new int[i + 1]; semaphoreIncrements[i] = 1; bool acquired = semaphores.TryAcquireResources(ItemResources.Create(semaphoreIncrements)); XAssert.IsFalse(acquired); } }