public override IEnumerator Action() { ItemPack pack = ItemPack.GetPack(); if (pack.isOn("有电的遥控器")) { pack.TakeAway("有电的遥控器"); screen.SetActive(true); } yield return(null); }
public void TryPut() { ItemPack pack = ItemPack.GetPack(); for (int i = 0; i < this._putableItem.Length; i++) { string item = this._putableItem[i]; if (!pack.isOn(item)) { continue; } pack.TakeAway(item); this.Put(this._targetProp[i], this._putPos[i]); break; } }