Exemple #1
0
        private static void HandleAspectDisplay(CharacterModel model, EquipmentDef display, EquipmentDef target, ItemDef item)
        {
            ItemMask  list  = model.enabledItemDisplays;
            ItemIndex index = item.itemIndex;

            if (!target)
            {
                return;
            }

            if (display == target)
            {
                if (!list.Contains(index))
                {
                    list.Add(index);
                    DisplayRuleGroup drg = model.itemDisplayRuleSet.GetEquipmentDisplayRuleGroup(target.equipmentIndex);
                    model.InstantiateDisplayRuleGroup(drg, index, EquipmentIndex.None);
                }
            }
            else
            {
                if (list.Contains(index))
                {
                    list.Remove(index);
                    RemoveAspectDisplay(model, index);
                }
            }
        }
 private static void LoadBlackListItems()
 {
     _items = new ItemMask();
     foreach (var piece in ShareSuite.ItemBlacklist.Value.Split(','))
     {
         if (int.TryParse(piece.Trim(), out var itemIndex))
         {
             _items.Add((ItemIndex)itemIndex);
         }
     }
 }
Exemple #3
0
        private static void LoadBlackListItems()
        {
            _items = new ItemMask();
            foreach (var piece in ShareSuite.ItemBlacklist.Value.Split(','))
            {
                // if (int.TryParse(piece.Trim(), out var itemIndex))
                //     _items.Add((ItemIndex) itemIndex);
                var item = ItemCatalog.FindItemIndex(piece);
                if (item == ItemIndex.None)
                {
                    continue;
                }

                _items.Add(item);
            }
        }