public ItemManager(MenuManager m) : base(m) { myObjct = GameObject.Find("Menu").transform.Find("Item").gameObject; buttonField = myObjct.transform.GetChild(1).GetChild(0).GetChild(0).gameObject; infoPanel = myObjct.transform.GetChild(2).gameObject; itemButtonPrefab = Resources.Load <GameObject>("Prefabs/ItemButton"); sort = myObjct.transform.Find("SortPanel").GetComponent <ItemListSort>(); itemButtons = new List <GameObject>(); //panelOn = false; }
public ShopManager(MenuManager m) : base(m) { myObjct = GameObject.Find("Menu").transform.Find("Shop").gameObject; state = ShopState.Menu; trade = TradeState.None; ObjectDicSet(); ShopListGet(); shopListParent = ShopObject[ShopState.GoodsPanel].transform.GetChild(0).GetChild(0).GetChild(0).gameObject; itemButtonPrefab = Resources.Load <GameObject>("Prefabs/ItemButton"); itemButtons = new List <GameObject>(); goodsPanel = ShopObject[ShopState.GoodsPanel].transform.Find("GoodsPanel"); sort = myObjct.transform.GetChild(0).GetChild(2).Find("SortPanel").GetComponent <ItemListSort>(); }