private void OnTriggerEnter2D(Collider2D collision) { if (collision.gameObject.CompareTag("GoldKey")) { //transfiero su property al player ItemLinkedScript script = collision.gameObject.GetComponent <ItemLinkedScript>(); propertyArray.Add(script.linked.property); collision.gameObject.SetActive(false); } }
private void OnTriggerEnter2D(Collider2D collision) { if (collision.gameObject.CompareTag("GoombaMov")) { healthScript.RemoveHealth(1); } if (collision.gameObject.CompareTag("GBullet")) { healthScript.RemoveHealth(2); } if (collision.gameObject.CompareTag("Key")) { //transfiero su property al player ItemLinkedScript script = collision.gameObject.GetComponent <ItemLinkedScript>(); propertyList.Add(script.linked.property); collision.gameObject.SetActive(false); } }