public void ItemOnGUIDoubleClick(ItemHandleOnGUI obj)
 {
     gameObject.SetActive(true);
     GameCentalPr.Instance.PlayerInputActionManager.ResetClient(this);
     obj.Clean();
     CursorManager.GetInstance().setMouse();
 }
 public void ItemOnGUIDoubleClick(ItemHandleOnGUI guiObj)
 {
     if (GameCentalPr.Instance.PlayerProcessor.AddHealth(addHealth))
     {
         guiObj.Clean();
         LEInventory inventory = GetComponent <LEInventory>();
         Item        item      = GetComponentInChildren <ItemHandleOnObj>().item;
         inventory.RemoveItem(item);
         DestroyImmediate(gameObject);
     }
 }