public void OpenMatch(ItemMatch _itemMatch) { currentItemMatch = _itemMatch; textMatchTitle.text = _itemMatch.GetMatch().date.ToShortDateString(); //GENERAL textDuration.text = _itemMatch.GetMatch().duration.Minutes.ToString("00") + ":" + _itemMatch.GetMatch().duration.Seconds.ToString("00"); textGoalsAlly.text = _itemMatch.GetMatch().GetNGoalsAlly().ToString(); textGoalsEnemy.text = _itemMatch.GetMatch().GetNGoalsEnemy().ToString(); textFouls.text = _itemMatch.GetMatch().GetNFouls().ToString(); textYellows.text = _itemMatch.GetMatch().GetNYellows().ToString(); textReds.text = _itemMatch.GetMatch().GetNReds().ToString(); //EVENTS for (int i = 0; i < parentItemEvents.childCount; i++) { Destroy(parentItemEvents.GetChild(i).gameObject); } for (int i = 0; i < _itemMatch.GetMatch().events.Count; i++) { ItemEvent ie = Instantiate(prefabItemEvent, parentItemEvents); ie.StartThis(_itemMatch.GetMatch().events[i]); } //PLAYERS for (int i = 0; i < parentItemPlayers.childCount; i++) { Destroy(parentItemPlayers.GetChild(i).gameObject); } for (int i = 0; i < _itemMatch.GetMatch().GetNPlayers(); i++) { ItemPlayerHistory ie = Instantiate(prefabItemPlayer, parentItemPlayers); ie.StartThis(_itemMatch.GetMatch().GetPlayer(i)); } ButtonGeneral(); MUI.GoRight(panelMatchProfile); }