// Use this for initialization void Start() { m_maxHp = m_hp; m_controller = this.GetComponent <CharacterController>(); m_navAgent = this.GetComponent <NavMeshAgent>(); m_dropSystem = GetComponent <ItemDropSystem>(); m_animator = GetComponent <Animator>(); if (m_target == null) { m_target = GameObject.FindGameObjectWithTag("Player"); } }
// Use this for initialization void Start() { controller = this.GetComponent <CharacterController>(); navAgent = this.GetComponent <NavMeshAgent>(); m_dropSystem = GetComponent <ItemDropSystem>(); }
// Use this for initialization void Start() { m_dropSystem = GetComponent <ItemDropSystem>(); }