void Start () {

        ItemConversion.converter = new GameObjectItemDataConverter();

        ItemDataList droppedItems = new ItemDataList();

        for (int i = 0; i < 3; i++)
        {
            SocialPlay.Data.ItemData newItem = new SocialPlay.Data.ItemData();
            newItem.Amount = 0;
            newItem.AssetBundleName = "h";
            newItem.BaseItemEnergy = 0;
            newItem.BaseItemID = 0;
            newItem.Behaviours = "k";
            newItem.Description = "";
            newItem.Detail = "";
            newItem.Energy = 0;
            newItem.Image = "";
            newItem.ItemID = 0;
            newItem.Location = 0;
            newItem.Name = "";
            newItem.Quality = 0;
            newItem.SellPrice = 0;
            newItem.StackLocationID = Guid.Empty;
            newItem.Tags = "";
            newItem.Type = 0;

            droppedItems.Add(newItem);
        }

        List<ItemData> items = ItemConversion.converter.ConvertItems(droppedItems);
        
        itemGetter.OnReceivedGeneratedItems(items);
	}
    void Start()
    {
        ItemConversion.converter = new GameObjectItemDataConverter();

        ItemDataList droppedItems = new ItemDataList();

        for (int i = 0; i < 3; i++)
        {
            SocialPlay.Data.ItemData newItem = new SocialPlay.Data.ItemData();
            newItem.Amount          = 0;
            newItem.AssetBundleName = "h";
            newItem.BaseItemEnergy  = 0;
            newItem.BaseItemID      = 0;
            newItem.Behaviours      = "k";
            newItem.Description     = "";
            newItem.Detail          = "";
            newItem.Energy          = 0;
            newItem.Image           = "";
            newItem.ItemID          = 0;
            newItem.Location        = 0;
            newItem.Name            = "";
            newItem.Quality         = 0;
            newItem.SellPrice       = 0;
            newItem.StackLocationID = Guid.Empty;
            newItem.Tags            = "";
            newItem.Type            = 0;

            droppedItems.Add(newItem);
        }

        List <ItemData> items = ItemConversion.converter.ConvertItems(droppedItems);

        itemGetter.OnReceivedGeneratedItems(items);
    }
Exemple #3
0
        public CatalogDeal(int Id, int PageId, string Items, string DisplayName, int Credits, int Pixels, ItemDataManager ItemDataManager)
        {
            this.Id           = Id;
            this.PageId       = PageId;
            this.DisplayName  = DisplayName;
            this.ItemDataList = new List <CatalogItem>();

            string[] SplitItems = Items.Split(';');
            foreach (string Split in SplitItems)
            {
                string[] Item   = Split.Split('*');
                int      ItemId = 0;
                int      Amount = 0;
                if (!int.TryParse(Item[0], out ItemId) || !int.TryParse(Item[1], out Amount))
                {
                    continue;
                }

                ItemData Data = null;
                if (!ItemDataManager.GetItem(ItemId, out Data))
                {
                    continue;
                }

                ItemDataList.Add(new CatalogItem(0, ItemId, Data, string.Empty, PageId, CostCredits, CostPixels, 0, Amount, 0, 0, false, "", "", 0, 0, 0));
            }

            this.CostCredits = Credits;
            this.CostPixels  = Pixels;
        }
 /// <summary>
 /// ItemDataListの中身を再生成する
 ///
 /// ブロックのデータも入れないといけない為、生成用のメソッドを作成
 /// 何かいい方法はない?
 /// </summary>
 public static void refresh()
 {
     ItemDataList.AddRange(ItemBaseList);
     foreach (var block in BlockData.BlockBaseList)
     {
         if (block.canInventory)
         {
             ItemDataList.Add(new ItemBaseData()
             {
                 name = block.name, description = block.description
             });
         }
     }
 }
Exemple #5
0
    private static void CreateItemData(ItemDataList itemDataList, JsonReader reader)
    {
        if (reader.Token.ToString() == "ObjectStart")
        {
            SocialPlay.Data.ItemData itemData = new SocialPlay.Data.ItemData();
            while (reader.Token.ToString() != "ObjectEnd")
            {
                reader.Read();

                if (reader.Token.ToString() == "PropertyName")
                {
                    string propertyString = reader.Value.ToString();

                    reader.Read();
                    if (propertyString == "StackLocationID")
                    {
                        itemData.StackLocationID = new Guid(reader.Value.ToString());
                    }
                    if (propertyString == "Amount")
                    {
                        int tmpInt = 0;
                        int.TryParse(reader.Value.ToString(), out tmpInt);

                        itemData.Amount = tmpInt;
                    }
                    if (propertyString == "Detail")
                    {
                        itemData.Detail = reader.Value.ToString();
                    }
                    if (propertyString == "ItemID")
                    {
                        int tmpInt = 0;
                        int.TryParse(reader.Value.ToString(), out tmpInt);

                        itemData.ItemID = tmpInt;
                    }
                    if (propertyString == "Type")
                    {
                        int tmpInt = 0;
                        int.TryParse(reader.Value.ToString(), out tmpInt);

                        itemData.Type = tmpInt;
                    }
                    if (propertyString == "Location")
                    {
                        int tmpInt = 0;
                        int.TryParse(reader.Value.ToString(), out tmpInt);

                        itemData.Location = tmpInt;
                    }
                    if (propertyString == "BaseItemEnergy")
                    {
                        int tmpInt = 0;
                        int.TryParse(reader.Value.ToString(), out tmpInt);

                        itemData.BaseItemEnergy = tmpInt;
                    }
                    if (propertyString == "Energy")
                    {
                        int tmpInt = 0;
                        int.TryParse(reader.Value.ToString(), out tmpInt);

                        itemData.Energy = tmpInt;
                    }
                    if (propertyString == "SellPrice")
                    {
                        int tmpInt = 0;
                        int.TryParse(reader.Value.ToString(), out tmpInt);

                        itemData.SellPrice = tmpInt;
                    }
                    if (propertyString == "Name")
                    {
                        itemData.Name = reader.Value.ToString();
                    }
                    if (propertyString == "Image")
                    {
                        itemData.Image = reader.Value.ToString();
                    }
                    if (propertyString == "Quality")
                    {
                        int tmpInt = 0;
                        int.TryParse(reader.Value.ToString(), out tmpInt);

                        itemData.Quality = tmpInt;
                    }
                    if (propertyString == "Behaviours")
                    {
                        if (reader.Value != null)
                        {
                            itemData.Behaviours = reader.Value.ToString();
                        }
                    }
                    if (propertyString == "BaseItemID")
                    {
                        int tmpInt = 0;
                        int.TryParse(reader.Value.ToString(), out tmpInt);

                        itemData.BaseItemID = tmpInt;
                    }
                    if (propertyString == "Description")
                    {
                        itemData.Description = reader.Value.ToString();
                    }
                    if (propertyString == "AssetBundleName")
                    {
                        itemData.AssetBundleName = reader.Value.ToString();
                    }
                    if (propertyString == "Tags")
                    {
                        if (reader.Value != null)
                        {
                            itemData.Tags = reader.Value.ToString();
                        }
                    }
                }
            }
            itemDataList.Add(itemData);
        }
    }
Exemple #6
0
        public CatalogDeal(int Id, string Items, string DisplayName, int RoomId, ItemDataManager ItemDataManager)
        {
            this.Id           = Id;
            this.DisplayName  = DisplayName;
            this.RoomId       = RoomId;
            this.ItemDataList = new List <CatalogItem>();

            if (RoomId != 0)
            {
                DataTable             getRoomItems = null;
                Dictionary <int, int> roomItems    = new Dictionary <int, int>();

                using (IQueryAdapter dbClient = PlusEnvironment.GetDatabaseManager().GetQueryReactor())
                {
                    dbClient.SetQuery("SELECT `items`.base_item, COALESCE(`items_groups`.`group_id`, 0) AS `group_id` FROM `items` LEFT OUTER JOIN `items_groups` ON `items`.`id` = `items_groups`.`id` WHERE `items`.`room_id` = @rid;");
                    dbClient.AddParameter("rid", RoomId);
                    getRoomItems = dbClient.GetTable();
                }

                if (getRoomItems != null)
                {
                    foreach (DataRow dRow in getRoomItems.Rows)
                    {
                        int item_id = Convert.ToInt32(dRow["base_item"]);
                        if (roomItems.ContainsKey(item_id))
                        {
                            roomItems[item_id]++;
                        }
                        else
                        {
                            roomItems.Add(item_id, 1);
                        }
                    }
                }

                foreach (var roomItem in roomItems)
                {
                    Items += roomItem.Key + "*" + roomItem.Value + ";";
                }

                if (roomItems.Count > 0)
                {
                    Items = Items.Remove(Items.Length - 1);
                }
            }

            string[] SplitItems = Items.Split(';');
            foreach (string Split in SplitItems)
            {
                string[] Item   = Split.Split('*');
                int      ItemId = 0;
                int      Amount = 0;
                if (!int.TryParse(Item[0], out ItemId) || !int.TryParse(Item[1], out Amount))
                {
                    continue;
                }

                ItemData Data = null;
                if (!ItemDataManager.GetItem(ItemId, out Data))
                {
                    continue;
                }

                ItemDataList.Add(new CatalogItem(0, ItemId, Data, string.Empty, 0, 0, 0, 0, Amount, 0, 0, false, "", "", 0));
            }
        }