public void StartVeinsScreen(ItemCore.ItemType type) { isVignetteActivated = true; setFadeIn = true; setFadeOut = false; StartCoroutine(screenShake.Shake()); }
private void CheckQuest(ItemCore.ItemType type) { if (isOn) { currentAmount++; if (currentAmount >= itemsToPickup) { OpenBarricade(); } } }
private void DeactivateIcon(ItemCore.ItemType type) { for (int i = 0; i < slots.Length; i++) { if (i == (int)type) { Color newColor = new Vector4(slots[i].icon.color.r, slots[i].icon.color.g, slots[i].icon.color.b, 0); slots[i].icon.color = newColor; i = slots.Length; } } }
private void ActivateIcon(ItemCore.ItemType type) { for (int i = 0; i < slots.Length; i++) { if (i == (int)type) { Debug.Log("modo messi"); Color newColor = new Vector4(slots[i].icon.color.r, slots[i].icon.color.g, slots[i].icon.color.b, 1); slots[i].icon.color = newColor; i = slots.Length; } } }