public static void Decode() { BulletConfig.DecodeTable(Resources.Load("config/Bullet") + ""); GunConfig.DecodeTable(Resources.Load("config/Gun") + ""); ItemConfig.DecodeTable(Resources.Load("config/Item") + ""); PlayerConfig.DecodeTable(Resources.Load("config/Player") + ""); BulletConfig.DecodeTableItem(); GunConfig.DecodeTableItem(); ItemConfig.DecodeTableItem(); PlayerConfig.DecodeTableItem(); }