/// <summary>
    /// Awake method for PlayerInventoryController.
    /// </summary>
    private void Awake()
    {
        examineMenu = FindObjectOfType <ExamineMenu>();
        examiner    = FindObjectOfType <ExaminerController>();
        itemCombine = new ItemCombine();

        inventory = FindObjectOfType <Inventory>();
        input     = GetComponent <PlayerInput>();
        anim      = inventory.GetComponent <Animator>();
        pauseMenu = FindObjectOfType <PauseMenu>();
    }
Exemple #2
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 public void OnItemCombine()
 {
     ItemCombine?.Invoke(this, EventArgs.Empty);
     selectedItem = null;
     secondItem   = null;
 }