void Start() { //Subscribing to GameEvents EntityHitEvent.Register(onEntityHit); ItemCollectedEvent.Register(onItemCollected); //Finding Player Oject playerObject = GameObject.FindGameObjectWithTag("Player"); playerHealth = playerObject.GetComponent <HealthComponent>(); //UI Slider ImageSlider.SetSliderValue(1); }
// Use this for initialization void Start() { audioSource = GetComponent <AudioSource>(); ItemCollectedEvent.Register(onItemCollected); }