public void Forging()
    {
        Image item1, item2;

        item1 = Item1.GetChild(0).GetComponent <Image>();
        item2 = Item2.GetChild(0).GetComponent <Image>();
        if (item1.sprite.name == item2.sprite.name)
        {
            Save.ForgingItem(int.Parse(item1.sprite.name));
            ShowPage <TipPanel>("锻造成功");
            GameObject.Destroy(Item1.GetChild(0).gameObject);
            GameObject.Destroy(Item2.GetChild(0).gameObject);
        }
        else
        {
            Debug.Log("无法锻造不同武器");
        }
    }