public Player(int id, Vector2 pos) : base(pos) { maxVelocity = 5; health = 100; inventory = new Item.Inventory(5, 15); position = pos; velocity = Vector2.Zero; speed = 1; }
public NPC(Vector2 position, Faction faction) : base(position) { this.faction = faction; inventory = new Item.Inventory(5); InitializeNPCLua(); }