Exemple #1
0
        void PaintTile(IsaacRoomLayout layout, int x, int z, int brushSize, IsaacRoomTileType tileType)
        {
            // TODO: Implement brush size
            var w = layout.Tiles.GetLength(0);
            var h = layout.Tiles.GetLength(1);

            if (x < 0 || x >= w || z < 0 || z >= h)
            {
                return;
            }

            var sx = x - Mathf.FloorToInt(brushSize / 2.0f);
            var sz = z - Mathf.FloorToInt(brushSize / 2.0f);

            for (int dx = 0; dx < brushSize; dx++)
            {
                for (int dz = 0; dz < brushSize; dz++)
                {
                    var xx = sx + dx;
                    var zz = sz + dz;

                    SetTile(layout, xx, zz, w, h, IsaacRoomTileType.Floor);
                }
            }
        }
Exemple #2
0
 void SetTile(IsaacRoomLayout layout, int x, int z, int width, int height, IsaacRoomTileType tileType)
 {
     if (x < 0 || x >= width || z < 0 || z >= height)
     {
         return;
     }
     layout.Tiles[x, z].tileType = tileType;
 }
Exemple #3
0
 public void InitializeTiles(int width, int height, IsaacRoomTileType tileType)
 {
     Tiles = new IsaacRoomTile[width, height];
     for (int x = 0; x < width; x++)
     {
         for (int z = 0; z < height; z++)
         {
             var tile = new IsaacRoomTile();
             tile.tileType = tileType;
             Tiles[x, z]   = tile;
         }
     }
 }