partial void OnIsEnabledChangedPartial(IsEnabledChangedEventArgs e) { if (_textBoxView != null) { _textBoxView.Enabled = e.NewValue; } }
private protected override void OnIsEnabledChanged(IsEnabledChangedEventArgs e) { if (_textBoxView != null) { _textBoxView.Enabled = e.NewValue; } }
private protected override void OnIsEnabledChanged(IsEnabledChangedEventArgs e) { var disabledStates = e.NewValue ? DisabledStates.Enabled : DisabledStates.Disabled; VisualStateManager.GoToState(this, disabledStates, true); base.OnIsEnabledChanged(e); }
private protected override void OnIsEnabledChanged(IsEnabledChangedEventArgs e) { base.OnIsEnabledChanged(e); _keyboardCausingRepeat = false; _pointerCausingRepeat = false; UpdateRepeatState(); }
private protected override void OnIsEnabledChanged(IsEnabledChangedEventArgs e) { base.OnIsEnabledChanged(e); var isEnabled = IsEnabled; if (!isEnabled) { _isDragging = false; _isPointerOver = false; } UpdateVisualState(); }
private protected override void OnIsEnabledChanged(IsEnabledChangedEventArgs e) { base.OnIsEnabledChanged(e); if (!IsEnabled) { ClearStateFlags(); } UpdateVisualState(); // Uno specific OnIsEnabledChangedPartial(e); }
private protected override void OnIsEnabledChanged(IsEnabledChangedEventArgs e) { base.OnIsEnabledChanged(e); UpdateCommonStates(); }
partial void OnIsEnabledChangedPartial(IsEnabledChangedEventArgs e);
partial void OnIsEnabledChangedPartial(IsEnabledChangedEventArgs e) { Clickable = e.NewValue; }
private protected override void OnIsEnabledChanged(IsEnabledChangedEventArgs e) { base.OnIsEnabledChanged(e); ApplyEnabled(e.NewValue); }
private protected override void OnIsEnabledChanged(IsEnabledChangedEventArgs e) { Clickable = e.NewValue; }
private protected override void OnIsEnabledChanged(IsEnabledChangedEventArgs e) { base.OnIsEnabledChanged(e); OnIsFocusableChanged(); }
partial void OnIsEnabledChangedPartial(IsEnabledChangedEventArgs e) { ApplyEnabled(e.NewValue); }