//CORE

        private void Awake()
        {
            _ionBeamCam       = GameObject.Find("IonBeamCamera").GetComponent <IonBeamCamera>();
            _playerCamera     = GameObject.Find("PlayerCamera");
            _ionBeamInputs    = GetComponent <IonBeamInputs>();
            _ionBeamOwnership = GetComponent <Ownership>();
        }
Exemple #2
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        // CORE

        private void Awake()
        {
            _ionBeamCamera    = GameObject.Find("IonBeamCamera").GetComponent <IonBeamCamera>();
            _ionBeamBehaviour = GetComponent <IonBeamBehaviour>();
        }