//CORE private void Awake() { _ionBeamCam = GameObject.Find("IonBeamCamera").GetComponent <IonBeamCamera>(); _playerCamera = GameObject.Find("PlayerCamera"); _ionBeamInputs = GetComponent <IonBeamInputs>(); _ionBeamOwnership = GetComponent <Ownership>(); }
// CORE private void Awake() { _ionBeamCamera = GameObject.Find("IonBeamCamera").GetComponent <IonBeamCamera>(); _ionBeamBehaviour = GetComponent <IonBeamBehaviour>(); }